Tencent's new game, Light of Motiram, is under fire for being a "shameless" copy of Sony's Horizon series, with fans blasting its similarities.
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Ah yes, Horizon Zero, a series well known for being very unique and definitely not another open-world crafting/survival/action game. Are people angry that they’ll be playing a copy of a copy?

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Genuinely, pick up Horizon: Zero Dawn. Your preconceived notions are not accurate to it, it’s a very good game

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It’s kinda yet another corporate apocalypse, but it does write the characters better. The additional lore in the second game really makes you feel like these are real life billionaire assholes. Halfway through the first game and the entirety of the second game I was done with the combat and couldn’t be bothered to try out all the weapons and armour, just went all in on stealth snipe and souls rolled anything that couldn’t be stealthed. I think I used the special moves like 3 times only. I’ll still play the third one though. I’ll probably just unga bunga the whole thing when the time comes.

M137
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How are you this dumb?

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I dare to say the setting is quite unique

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Dashing and daring, courageous and caring!

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Wow. What cynic downvotes that reference? Duke?

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Yeah, I’d say so too.

IMO HZD was not even a good open world game, it doesn’t reward (and arguably often punishes) player-initiated exploration. Also it’s almost unplayable without the very intrusive HUD, because the stuff you have to find is buried in the very busy background, and they don’t use environmental hints much. Except the infamous yellow paint, which is a rather lazy way to do this.

However. Characters and world building are great, and quite unique. And trapping or pinning down machines and exploiting their weaknesses can be satisfying, when it clicks.

It was kind of a curve ball to me, missing some of the stuff I usually consider good game design but making the journey engaging and unique enough that I didn’t mind too much.

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HFW has a mode where the HUD doesn’t show you any of the things you need to find… like rocks, bushes, parts, etc. it’s more immersive and I beat the game with that mode on without too much trouble. Watching my wife play with the normal HUD showed me I probably missed a few things here and there but nothing crazy. I was always able to find enough healing and rocks and I got all the collectibles (I 100%’d it, I just didn’t go back and NG+ on Ultra Hard like she did)

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The story and worldbuilding were what made the game great, hands down. Other stuff was servicable but quite generic. Well, combat felt kinda unique to me but I’m sure there are games like that - I just don’t play them.

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And actually has a really good, thought-out story.

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Really hammered home the danger of tech bros.

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Fuck Ted Faro!

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