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Cake day: Jul 03, 2023

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It’s ff14, and the actual playtime is none of your fucking business.


Yeah I don’t really buy pc games before they fall below a certain price point, anyway. So I don’t really care about these limited exclusive periods.

I wonder how much these deals are paying off for epic. Outside of exclusives and the weekly free games I’ve basically never even thought of buying a game on EGS. Definitely the worst launcher experience. Easily ignorable.


I started and finished The Case of the Golden Idol. Good stuff. Playing the sequel now.


Yeah definitely hasn’t been a single good game release in the last 20 years.

Why is “DAE games suck now??” such a meme among olds? Do you only buy games made by Ubisoft and EA or something?



Empirically, Final Fantasy 14. Also my only 1000 hour game since games services started logging playtimes in a more durable way. Only other games I can think that might have touched that time are Diablo II and UT99, but both of those playtimes are lost to the sands of time.


I dunno if I just discovered them but I was playing Sexy Parodius and Harmful Park. I’m really bad at both.


Presumably because they are continually picking up new players from younger age groups while retaining many older players, but I don’t really have any interest in those games so I don’t know much about them. I’m not really seeing how this directly relates to my comment, either.


Or uh maybe old games are still good and it makes sense to provide an easy way for newer generations to play them? If a record label remasters a Beatles album do we get mad over that? Music doesn’t have an expiration date so why should games?


When you’re spending $300M on a game budget you don’t want to take a lot of risks. But I don’t think there’s any lack of creativity coming from the market as a whole. Most dire pronouncements on the state of games are only really true if you ignore indies.

Like honestly, I think GOW and Spider-Man and Horizon are fine, but I’d rather see Sony put out several AA games that take risks than crank out another sequel to those.


I mean, their position is that they as the rights holders can republish how they please, but that buying a cartridge does not give you license to play on other devices. You can disagree with them on legal or philosophical grounds but their position isn’t really inconsistent.


Plus you can do stuff like reset the emulator to a certain state pretty easily. Without having to reboot the hardware or anything. So you could do an exhibit on level 7 and have the game queued up to the level the exhibit is about.


In the sense of “do they require lightning fast reflexes or mastering a deep combat system”, no not at all. They mostly require paying attention and learning.


Don’t chase all the markers on your map, most of them are crap and you’ll burn out.


IX wasn’t nearly as good as VIII, IMO. The movement and combat felt good but the pacing was awful (too Trails-like) and the story and characters were nothing special.


Investors don’t invest based on the quality of games they put out, they invest on how much profit they make.


Do you really buy stuff based off of steam recommendations to begin with?



Like I said, they’re mostly scams. Warranty scams. Posing as “your bank” (which they, of course, don’t name). Etc. Legitimate companies follow the do not call list, since there are heavy penalties if they don’t.


The US has a do not call list. The vast majority of robocalls are illegal scams which originate from outside of the country.


I think they’re just saying that hero shooters are a genre that saw a big boom around when overwatch came out but are now no longer trending.


Mario 64 figured out applying analog control to 3d platformers which changed the whole genre, though.



You can file a lawsuit about just about anything. It doesn’t mean it’s going anywhere.


I played it at early access launch. And it was good, but quite unfinished. I will absolutely jump in again at full launch.



Does that include xbox gamepass core customers? Because that’s basically an entirely different service, and it’s also something you’d expect a very high adoption rate of among Xbox console owners, given the platform’s historical emphasis on multiplayer games. There’s also rather a lot of people who stacked many months of gamepass for quite cheap.

While the platform has certainly seen some success, it’s hardly in a dominant position, so making moves that make the value proposition of the service look worse is surprising.


I think people just expected them to wait until it had a larger subscriber base to make these changes. This seems like it will really kill growth.


I’ve always thought the soulsborne games encourage taking advantage of everything you can. Kite enemies. Pick them off from a distance with a bow. Summon a friend to help. The systems are there, they didn’t get created by accident, feel free to use them as you see fit. Or don’t. Just don’t be a judgey asshole towards other people for how they play.


The problem with Sekiro is that the combat focuses on one particular thing, and its not an RPG, so if you are bad at that thing, the game is basically unplayable.


I think most players use guides for most games that are more complex than, say, Mario.

Although not necessarily following a guide for every step, usually just looking up stuff that they have questions on.



That would still require you to create an account, which is the part of the process people object to.


I know when I played SMTV I was thinking the whole time that I should’ve waited for it to arrive on another platform. The performance on Switch was ass.


I was a beta tester and yelling about the death of most recent as well. It became clear that they did not care what people wanted, so I dropped out of the beta test and eventually un-installed the mobile app entirely. Now I read Facebook maybe once a week (my friends mostly stopped using it too).



Yeah, but at the same time it makes the PS4 games a much better experience. I dunno if that justifies the spend for a lot of people, but I don’t regret getting one.


There’s room for both things. Call of duty sells a bazillion copies, and while I have zero interest in that kind of game, I don’t hate that it exists.