According to a statement Does it play? gave to Kotaku, the license-checks may have been introduced to combat refund scams, but were designed to convert into unlimited licenses afterward.

That appears to be the case, with an SIE spokesperson telling GameSpot the following:

“Players can continue to access and play their purchased games as usual. A one-time online check is required to confirm the game’s license, after which no further check-ins are required.”

So yes, it was a big brain move by Sony to make piracy more appealing by screwing with paying gamers.

Sanctus
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464d

At this rate you pirate just to not deal with all the bullshit a legit copy comes with.

@[email protected]
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64d

And how do you pirate PS5 games?

@[email protected]
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74d

You wait 10 or 15 years for an emulator to come out.

@[email protected]
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24d

I mean yeah but no

@[email protected]
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184d

With me ship an’ me cannons, ye land lubber

0li0li
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44d

By waiting and saving yourself from games that cost way to much anyway.

What PS5 game do you wanna play anyway?

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44d

Spider-Man 2, personally.

iamthetot
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54d

Astro Bot and Demon’s Souls remake. Presumably Yōtei and Intergalactic won’t be making their way to PC, either.

@[email protected]
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44d

GT7 is fun, tomorrow I’m getting my copy of Saros (with a 15€ discount tho)

@[email protected]
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194d

Always has been, back in the days of multiple CD’s for PC video games, you could get no CD cracks that would allow you to play the game without having to swap discs, etc. Same thing for Xbox, you could load the game directly to rhe hard drive and not have to put the game disc in, etc. Piracy has always been more convenient, which Gabe famously mentioned as a motivation behind what he intended to build with Steam: convenience.

@[email protected]
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34d

What they are doing with this one time license check won’t move the needle an inch.

@[email protected]
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54d

So the rumor that I heard (unfounded YouTube video, sadly) is that Sony had an issue with people running refund scams. People with usually-offline PS5s would buy a game, install it on their PlayStation, then pull the network cable, and request a refund on a secondary device. They get their money back, and then can play the game infinitely afterwards.

So, the fix is that a newly purchased PlayStation game must check in at least once after the 14-day refund period has ended. Once they’ve done that, it becomes a permanent license that can be played offline. In the YouTube video I saw, they claimed some people had reproduced this explanation.

Now, this sounds somewhat plausible to me. But if anyone were to reply “Bullshit, they’re backtracking” I wouldn’t fight you on it. We’ve certainly seen some controlling, domineering shit from game makers.

I will say that the specific case of military gamers is a key one. It’s very bad PR to give them a hard time, and they are usually offline wherever their base is. So, there’s often some investment in giving them some path to keep playing, which is what makes me more convinced in the rudimentary explanation.

NaibofTabr
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144d

…until the next time we decide that you need to do a ‘one-time’ license check.

Hal-5700X
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4d

Hackers salivating at the idea of taking down PSN again for over a month and turn every PS5 into overpriced paperweights.

Also it’s the Xbox One’s “always on” thing again. But for real this time.

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