The indie devs behind some of the most interesting upcoming immersive sims - Gloomwood, ETOS, Peripeteia and Spectra - …
@[email protected]
link
fedilink
English
101Y

So, is “immersive sim” just a vaguely plot-driven game in a setting with good world building?

@[email protected]
creator
link
fedilink
English
111Y

It’s kind of a nebulous definition, but typically they’re games in which you have a variety of options and systems to complete objectives. So things like Deus Ex where you can stealth, fight or hack your way through the plot. Usually the games will have a robust amount of physics or interaction with various objects so there’s always a variety of things to do in a level.

@[email protected]
link
fedilink
English
21Y

It’s like a FPSRPG

@[email protected]
link
fedilink
English
41Y

Typically, the thing that sets ImmSims apart is that they have a number of interlocking systems that allow the player to solve objectives in different ways.

Stealth, Speech, and Shooting are the usual suspects, with hacking, gunplay and conversation trees well represented in the genre.

But generally, it’s a philosophy about designing for extreme player agency.

On one end you have something like, say, Tetris. As the player, you can direct blocks, but you can’t stop them from falling. The game gives the player little autonomy to direct. Blocks arrive and the player places them (or doesn’t) until the game ends.

On the other, you have something like Dishonored, where you can choose to kill everyone or no one. You can choose to accept and make use of the magical powers available to you - or reject them all and fight with only human strength and your own wits. The world itself then reacts to these choices and the flow of the game changes accordingly.

I think Larian’s Baldur’s Gate 3 can arguably be called an ImmSim thanks to its insane level of player reactivity.

Basically, if your choices as a player can actually alter the game world and your path through the story, thanks to the emergent interactions of interrelated systems… It’s probably an ImmSim.

@[email protected]
link
fedilink
English
1
edit-2
1Y

The part that makes it confusing is that all of that also applies to a stiffer open-world western RPG like Fallout or Elder Scrolls. Nobody’s calling Skyrim (or more recently Starfield) an immersive sim. Half-Life often gets included and that game is completely linear and your three interaction choices for combat are “shoot with gun (including wacky woohoo gravity gun)”, “whack with crowbar”, or “sneak/run past”.

Is Elden Ring an immersive sim?

Honestly, the defining thing that modern “immersive sims” have that “rpg shooters” don’t is usually just “physics gun”. Gravity gun from HL, goo gun from prey, telekinesis in Dishonored. Sure it lets you “use the environment” instead of just shooting the zombie with a bullet, but you’re often just using the environment as a bullet.

@[email protected]
link
fedilink
English
251Y

I’ve never heard the term “immersive sim” before, but if Half- Life, Deus Ex and Thief are examples, then sign me up.

@[email protected]
link
fedilink
English
81Y

Prey (2017) is another example.

@[email protected]
creator
link
fedilink
English
51Y

It’s not a super descriptive term for sure, but I have no idea what it would be called otherwise. It’s similar to things like Metroidvanias or Soulslikes in that it’s a very specific niche without a clear delineation of what it is, but fans will know it when they see it

Grammaton Cleric
link
fedilink
English
-11Y

deleted by creator

@[email protected]
link
fedilink
English
01Y

Please read up on what an “immersive sim” is, because you’re plain wrong.

Grammaton Cleric
link
fedilink
English
11Y

deleted by creator

JowlesMcGee
link
fedilink
21Y

You can argue half life, but Deus Ex and Thief are the quintessential “immersive sim” forbearers (along with system shock 2). When they say sim, they mean the game reacts to play action in ways that aren’t predetermined or scripted. The idea is they value player agency and their impact in the game world over pre-set events

Grammaton Cleric
link
fedilink
English
11Y

deleted by creator

@[email protected]
link
fedilink
English
141Y

Bioshock, System Shock, and Dishonoured are also examples.

Mojo
link
fedilink
English
21Y

When I hear immersive sim I think of Arma and not Bioshock.
I don’t know how sim plays into the genre.

2deck
link
fedilink
English
51Y

Kenshi 2 here we gooo

Create a post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

  • 1 user online
  • 46 users / day
  • 490 users / week
  • 1.97K users / month
  • 6.4K users / 6 months
  • 1 subscriber
  • 4.99K Posts
  • 103K Comments
  • Modlog