Into The Breach is a fun, lightweight puzzle game disguised as a strategy game. The key to consistent victory is map control.

I’ve been replaying it recently since it is good to pick up and play to completion in one sitting.

I’ve stumbled into what has become my favorite overpowered custom squad:

Rocket Mech.

Smog Mech (immediately remove the nanofilter mending ability from the mech).

Jet Mech. I usually put Camila in this mech as my chosen pilot.

This squad outputs smoke from every mech, and thanks to the Smog Mech the smoke causes damage to enemies (but not friendlies). This allows for map control by smoking up and causing fire all over the board. Upgrades that allow for bonus smoke damage, more smoke output from the Smog Mech, and more smoke from the Jet Mech makes the damage per turn and map control insane. The only missions that cause any trouble are those where an unstable vek has to be kept alive or there is a limit on how many vek can be killed.

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236d

Love this game! This is the same studio that did FTL. Two of my all time favourite roguelites.

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75d

Subset Games rock. Really looking forward to whatever they put out next. It’s been rather quiet from them but they said in an AMA they have several prototypes kicking around. Fingers crossed.

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65d

I hope they’re looking at Tactical Breach Wizard as inspiration now too. It’s obviously inspired by Into the Breach and it’s masterful.

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45d

I really liked this game, but I used all my unlock points on the wrong squads and couldn’t progress any further to get new ones. I wish they hadn’t bound the unlock currency to getting achievements with each squad. It made it so if I bought one I ended up hating there was no shot of getting any money back. Otherwise it’s a great game though.

Justas🇱🇹
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35d

Yeah, I kept winning with smoke too.

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