I think that depends more on your income level. Is $30 a lot to you?
It’s about £22 to me and whilst I’d say the game is a lot of fun (I played through it in 2019, I think, on my Xbox One X) I personally wouldn’t pay that much for it. However I spent a long time poor, so I’m rather price sensitive even though I probably don’t need to be quite so hesitant any more.
Honestly? Not really. My best memories of gaming were in my 20s in my student flat. Lots of Team Fortress 2 and Battlefield: Bad Company 2.
I played games in the early '90s and don’t have much nostalgia for most of the games themselves. The late '90s had the PSX and N64 and whilst Mario Kart 64 is probably the best in the series I can’t say I feel most of the games of those platforms were “the best”.
I think I would say that the best games are the PC games that came out between 1998 and 2002. Those I can genuinely enjoy today.
I cannot say the same for much that came out in the 1980s. Most of them entertain me for about thirty seconds, without hyperbole.
Once we get past the early 2000s I’m hard pressed to find any games that I think are truly “the best”. 2007 was pretty damn good as was 2009.
When it comes to gaming with friends any game can be good. The game is practically just a framing device. I’ve not made many friends whilst gaming. I’ve gamed with friends but mostly I’ve found that people either just want to be arseholes or are extremely serious about playing online. In person I’ve found that the skill disparity means that it’s a complete crapshoot. I played a lot of Mario Kart 64 over a ten year period and don’t have any outstanding memories of it being the best thing ever (I think it’s the best MK game but that’s because the others are worse).
Mostly I like games that I can use as escapism. Exploring fun places and getting away from the day to day. I’ve rarely had all that much fun gaming with other people. Exceptions exist though - playing through the recent TMNT game with my teenaged niece was a blast. Playing KeyWe with my wife was also great.
I can definitely see the appeal of being able to do stuff with the information, and I doubt I could sit down and make a list of every game I’ve ever played. However my memory is pretty good for this sort of thing. It’s very rare for me to lose objects as I have a database-like memory for that stuff.
Amusingly this means that if someone else moves things then I’m comedically awful at searching for whatever it was, and if I move house or re-organise then it takes me a few weeks for my brain to record all the new data. Until then I’m a clueless idiot.
Oh and as I said in another comment - time is my nemesis. I often don’t know what day of the week it is and anything beyond about a week and a half into the future has almost no meaning to me. It’s not a very useful trade-off!
Gunpoint. Charming, atmospheric, doesn’t outstay its welcome.
It’d be interesting to see a developer create a slightly prettier version of Vice City. I appreciate the visuals of the later GTA games but doing more with less seems like it’d make sense. The gap between these games is getting rather nuts.
Then again, “forever” games seem to print money, and that’s more important than creative expression. As I get older I have a greater appreciation for games that don’t try to outstay their welcome. GTA V seemed to struggle with this - on the one hand it was huge, on the other the story seemed to be about half the length it telegraphed itself as. What’s the point in being able to level up the stats of heist crew if there’s not enough for it to matter, etc…
(In my opinion, obviously) GTA IV was too long, San Andreas was a sprawling mess, but Vice City was the sweet spot.
Considering I have 827 games on Steam, the figure of $1620.26 doesn’t seem too bad. Now I’ve probably bought a load more bundles bumping that up, but there’s no convenient way to figure out how much that adds (let’s round to $2000). I’ve had the account 18 years, 9 months.
So that’s… $8.89 per month.
Yeah, that seems pretty reasonable.
What a soundtrack!