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Joined 6M ago
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Cake day: Jul 25, 2024

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The Crazy Taxi run was off the chain. The atmosphere was electric!


I much prefer this approach. A feeling I’d like is “travel and escapism”. I like the Broken Sword series for that feeling, as an example.


The “best” things rather than “good” things? That’s a bar too low for even Hermes to limbo under.



It’s so strange to me that so many of these got made. Anyone could see they were going to be terrible and die on their arses and yet they continued to plough time and talent into them. What a waste of everyone’s time.


Ugh, wow. That’s a terrible distribution approach.


I don’t, because if that happens either others will have done a more thorough job (because it’s something they care about - I have my own obsessive areas that I’m the one doing that stuff for), or if they haven’t then I have much bigger problems to deal with (e.g. war in Europe).


I am thoroughly confused by both your replies now. I haven’t got a platform they sell games for, AFAIK, but I had one. This generation they’ve failed to provide enough to get me to buy anything from them.


I had Xbox game pass for a while (I converted XBL time for a token amount) but once it ended last year I couldn’t see any reason to pay the asking price. I’ve been waiting on this generation but it looks like it’s not going anywhere interesting.



I’ve got an Xbox One X, and have had since 2018. I’m still waiting on a reason to care about the current generation of consoles.



How have we still not mastered animating arms?


I’ve finally been playing through Mad Professor Mariarti on the Amiga. I saw it played many times as a child but now I’m finally playing it myself - and beating it!


This is why I cannot abide the Halo series. I came to them having been raised on Quake, Unreal Tournament, and Half-Life. Halo was like moving through molasses.


Whilst I don’t care about game discs, the notion of a high end media device without a UHD drive seems nuts to me.



The greatest single-playthrough game would be a fun category. I think my picks for that might be What Remains of Edith Finch, Gone Home, Broken Sword: Shadow of the Templars, or Grim Fandango. Fire Watch would probably get an honourable mention.

A “pinacle of a (mostly) defunct genre” category might be a good one too. I would argue that Command & Conquer: Red Alert 2 is the best isometric RTS games ever made.


No love for Washing Machine Emulator?


On launch 2042 was complete crap but I had some fun with it two years ago. I particularly liked being able to swap out my weapon attachments on the fly.


“Our community” feels a bit monolithic. It’s like saying “film watchers” or “readers”. Lumping anyone that plays video games regularly into a single social group feels unhelpfully reductive.


I absolutely loved the modern day story. I was so very invested and it still smarts a bit that they lost interest in doing it justice.



Ye gods, 18 years, 4 months for mine. You’d hope that they’d just automatically stop asking if I’m old enough to view store pages, right?


I’m tickled that the code hasn’t been digitised and the scans are only just barely high enough resolution to make out the text.



I played through 1 - 4 and honestly, I think 4 was the only one that was actively good. The others might once have been fun, but they didn’t really hold up. However I had a great time with 4. I particularly liked the epilogue.


Ye gods, that’s bloody hideous. Throw a CRT filter over that, at the very least!




Indeed, I read the article. That’s literally what I was moaning about!

I was expecting a bit more. Some before and after screenshots, for example, some specifics about what these “several issues” that were fixed were would be nice too.



Same. I want to play it but until it’s available in some sort of convenient package at a price point I can justify, I’ll play something else.



The approach they took with the framing device really confused me. I very much enjoyed the Desmond arc, until it ended abruptly, never delivering on what it promised.

The following games seemed to be a scattered mess that I found difficult to follow.

I very much enjoyed being able to exit the Animus at any time, have a wander around, talk to friendly characters, and take a breather. I found the Animus concept worked well for me as a way to suspend disbelief. Why can’t I go over there? Because the person I’m playing as never did! Oh, I died? Well that didn’t happen, so let’s rewind that and get back into synch.

There’s some good stuff there, but it’s such a fragmented mess that it feels hard to retain and contextualise.

Why can’t we have some present day sections that advance the overall plot? Feel free to write the protagonists being defeated, or having to flee, or whatever if it’s needed to keep the saga going. Let them win sometimes and lose others.

In general the framing device makes me like the series a lot more than I otherwise might. It allows for all sorts of fun things (such as the reason for things like the cyclops to exist).


Unless they’re suddenly shoving a UHD drive in there, I’m not interested.

It seems a weird oversight - gamers that care about 4K surely also care about films in 4K? The notion of it being an external add-on is laughable.

Then again, this whole thing is a solution looking for a problem.


I used the touch pad as a trackpad mouse which worked very well for me. I also had various hotkeys mapped to the other touchpad and the rear buttons as modifiers (control and shift, if memory serves). I think I submitted my config but as my deck is in for repairs I can’t check right now (it’ll have my username attached).


Oops, forgot to reply to you!

With the custom input mapping I used (available on Steam) it played really well. Probably not as well as a keyboard and mouse but I was able to complete all the campaigns on hard without issue, if memory serves.

Multiplayer has never been my thing with RTS games so I can’t comment on that.


Hearty agreement here. I fired up Red Alert 3, hated the art style (and the co-commanders playing the game for me!) and bailed on the whole affair. Meanwhile I recently played through Red Alert 2 again on my Steam Deck and absolutely adored it.


No One Lives Forever and NOLF2 get my vote. I enjoyed them a great deal back in the day and would love to have another bash at them now, albeit with a lick of paint.


I don’t like going underground.
I'm not sure if this is controversial or not - but I (mostly) don't like games that are primarily set underground. There are a few exceptions to this, Dungeon Keeper and The Binding of Isaac spring to mind, but mostly I find it actively discouraging. Perhaps it's a desire to explore under the sky, perhaps it's that it feels claustrophobic, or perhaps it's the gloom. I don't have a problem with the dark or claustrophobia in the real world, so it's not that. Anything that involves dungeon crawling immediately puts me off. I don't want to go down into the dark! I want to be outside! I wasn't a fan of the Metro series until Exodus, I bounced off Recettear as soon as the dungeon element was introduced. Anything that wants me to spend an extended period underground with monsters is just a massive turn-off for me. Sewer levels and the like also have this, to a lesser extent. Anyone else have this specific dislike?
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