INNO3D website lets slip a possible hint at Nvidia's next AI magic.
LostXOR
link
fedilink
1925d

Every game about to be looking like that cursed AI generated Minecraft thing.

@[email protected]
link
fedilink
English
1223d

Can’t wait for system TDPs that make industrial refrigeration seem cheap and efficient.

trevor
link
fedilink
English
4725d

Can you just fucking render the graphics as they were made?

@[email protected]
link
fedilink
English
623d

Best I can do I constant hallucinations, and a burning planet.

Nik282000
link
fedilink
English
525d

And so AAA gaming dies because most consumers are too slow to tell the difference between authentic talent and AI bullshit.

@[email protected]
link
fedilink
English
224d

I feel like I’ve read predictions like this one a million times since the 1990s…

@[email protected]
link
fedilink
English
325d

This may be nothing more than some kind of morbid curiosity, but I really want to know what these “neural rendering capabilities” turn out to be. Maybe it’s cool stuff.

@[email protected]
link
fedilink
English
2
edit-2
23d

It’s not a secret, Nvidia publishes white papers about what their technologies are and how they work:

https://research.nvidia.com/labs/rtr/neural_appearance_models/

It seems like everyone in this thread thinks it’s like that AI generated Minecraft demo. Though I can’t blame them too much since the article is complete shit as well.

@[email protected]
link
fedilink
English
123d

Thank you so much! Looks very interesting indeed. Definitely gonna watch the video when I’m on WiFi again.

@[email protected]
link
fedilink
English
124d

I’ve seen some early demonstrations of this, like this one from three years ago that makes GTA V look photoreal:

https://www.youtube.com/watch?v=P1IcaBn3ej0

The potential of this tech is enormous. Imagine an alternative to RTX Remix that turns any game into a near photoreal experience. Genres like simulations and racing games - which tend to attempt photorealism instead of creative art styles anyway, are primarily featuring inanimate objects (avoiding most of the uncanny valley that way) and could be transformed with models based on relatively limited training data - would be ideal at first.

@[email protected]
link
fedilink
English
223d

What a bag of kneejerk hot takes this thread is.

This tech allows games to render like it’s 2003, and get a one-step filter to look like a goddamn Pixar film.

FilthyHands
link
fedilink
English
3525d

Smear some more blur on my game will ya?

@[email protected]
link
fedilink
English
1125d

They’re just desperately searching for reasons to make new gpu gens attractive.

Btw, dosn’t that lead to way overengineered gpus? I mean, even more than now.

@[email protected]
link
fedilink
English
1
edit-2
24d

That’s how new GPU generations have been pushed for as long as GPUs have existed.

And no there is no overengineering of GPUs. You don’t want stagnation or underwhelming to nonexistent jumps as with other tech products, like smartphones, do you?

@[email protected]
link
fedilink
English
224d

Yes, i do. A new generation all 5 years would be enough too, for both.

@[email protected]
link
fedilink
English
3225d

No thanks, I’ll stick with real rendering.

Create a post

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let’s Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
  • 1 user online
  • 76 users / day
  • 314 users / week
  • 853 users / month
  • 3.13K users / 6 months
  • 1 subscriber
  • 4.48K Posts
  • 28.8K Comments
  • Modlog