Going back to your beginnings in PC gaming: the first game you played and loved, but the frame rate and resolution weren’t ideal. Your first “I need/want to upgrade my specs” basically.

Full Throttle.

Had a 386 and the game required a 486 so I bought a Cyrix 386 to 486 replacement. Worked decently well.

Elden Ring. I really really really wanted to play it. Playing it on 8gb RAM felt like a slideshow.

Minecraft. It was probably the inspiration for my entire career path, to be honest. When I first played it, it ran horribly. I had an Athlon II and 4gb of ram running Windows Vista. After a few months I bought some AMD gpu that was waaaay too big for my Dell SFF case. I tried modding (read “hacking up”) my case, but couldn’t get it to fit. Wound up building an entirely new computer about a year later after scraping up all my birthday and Christmas money. After that I bought a high refresh rate monitor, then a better mouse, keyboard, and you know how the story goes from there.

I mentioned in another post that Unreal Tournament 2004 was one of them for me.

Later on down the road, after I built my first gaming pc using an XFX 8800gts with a whopping 640mb vram - I tried to max out XCOM when it came out. Next thing I heard was a pop, then I smelled the smoke that was billowing out of my GPU. It was time to upgrade again!

Neverwinter Nights. I was scraping by on the 800x600 resolution and lots of slowdowns. 2006 I built a new computer with a 1080x1080 LCD and turned on that glorious high resolution text option.

@uninvitedguest @alessandro

I gamed in EGA, “back in the day”. lol

Glad you did get the gear you needed!

Guy Fleegman
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Warcraft III. Voodoo2 wasn’t cutting it, upgraded to a GeForce4 MX420.

… which still wasn’t really cutting it, so I spent every penny to my name and upgraded to a Radeon 9700 Pro like 6 months later.

Man, I loved that card. Used it for years. To this day I think it was the card I held onto the longest.

That’s when I went from no dedicated graphics to Voodoo3. I think it was already old by then, but worked well.

Witcher 3. I played the first two on my old laptop but waited to upgrade for that one.

Kena: Bridge of spirits.

It’s such a gorgeous game and I loved playing it. But the fight scenes would drop frames so badly that I couldn’t finish the game because of one boss battle that requires solid timing to win.

Holy shit how have I never heard of this game? It looks amazing. It’s giving me massive Fable vibes.

It’s pretty good. It feels like a kids friendly dark souls. Not nearly as hard, but some portions are pretty difficult. But it’s got a good story and beautiful graphics. Highly recommend

Morrowind, specifically the Tribunal expansion, and then I played it anyways at like 10fps and fucking loved it lol

Heretic.

I bought a used hard drive at a yard sale in like 1996 or 1997, that contained Doom II and Heretic. The 386/40 that was my personal box wouldn’t tun the latter, and I wasn’t going to set it up on the family’s rapidly disintegrating Packard Bell Pentium-100.

Duke Nukem 3D. I had a 486 SX 25 Mhz processor, but upgraded to the DX 100 Mhz processor. Can’t remember if that helped and I just needed a Pentium to run it properly, but I think it worked.

I think that would’ve been the first Crysis.

Same for me. That was the first game I explicitly remember that “pushed the limits” in terms of graphics, as it was a big jump in terms of PC requirements compared to other games that were available at the time.

Officially- Bioshock Infinite.

I was still rocking my windows XP old faithful, and Infinite required the upgrade to windows 7. My motherboard didn’t support 7 though, so Old Faithful finally met its match

Metro 2033. I used to play it on my Dad’s slightly more powerful machine until I could upgrade my machine. One of the best examples of art direction and great graphics being utilized together. Last Light looks like a PS4 game no matter what platform you play it on. Easily one of the best looking games ever.

SWTOR. I did a whole new build so I could play it.

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