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Cake day: Jun 07, 2023

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Did they not just do this for the month of June? Or perhaps it has been a staggered rollout and they first increased the prices in Canada.


Fairly completionist which is part of why there was only time for a couple drops per week.



How does this compare to FreeSpace and FreeSpace 2?


The war-bond setup is what killed my interest in the game. I had the time to play 1 - 2 drops a week in which there is no way to earn enough premium currency to come anywhere close to unlocking a war-bond, meaning all the glory points (or whatever it’s called) from completing missions sit there maxed out and any new ones are lost until some are spent - but I have nothing to spend it on until I unlock a war-bond.

Too much of the design is around FOMO, so I opted out and shelved it.


NWN is one of (if not my all time) favourite game, both offline and online.

I played through the NWN2 SP campaign and thoroughly enjoyed it ( though I started and never finished the final expansion.)

The biggest disappointment for me was the changes to multiplayer that made it a lot harder to drop into servers. If I am recalling correctly, you had to pre-download (outside of the game) the meshes for landscapes before joining a server. It was a huge barrier to entry, and even dedicated communities that tried to move from 1 over to 2, faltered.




Yeah Link’s Awakening is the one that came to mind for me. Even after having beaten it, the next time I played it I would still get stuck.



I have a minature gamepad for my daughter’s tiny hands, but my favourite product is actually their mechanical keyboard.


This is a nostalgia gut punch that has me missing the simpler times of adolescence.




Alien vs Predator 2 was peak Monolith for me.


Family sharing I presume. I’m not entirely familiar with the scope of the service myself as I’ve only just set up family sharing with my child. But when I did, they had a huge catalog of games in their own steam account as a result.


Still not enough a reason to connect my TV to the internet.


I like the idea of RetroDeck over EmuDeck, but a couple things hold me back.

  1. When an emulator goes under (a la Yuzu) does it get removed from the RetroDeck package on the next update, or does the already installed emulator stay put?
  2. Ryujinx has been declared legacy (no longer updated) as of RetroDeck 0.9b, but a fork of the project still continues to receive updates. EmuDeck’s Ryujinx pulls from this repo, where as RetroDeck’s source is dated. Is there a way to switch over within RetroDeck?

I’d love to pick this back up


I may be pulling out the wrong term, but:

The Nextcloud application on Windows shows the entire contents of your Nextcloud account in Windows Explorer, as if they were on your hard drive. They are indexed in search. When you access a file, it dynamically downloads that to your hard drive where it stays and is kept in sync with any changes on the server and the server is updated with any changes to the local file.

Maybe on demand file sync is a better term.


There are two things that hold me to Windows (10) as my daily driver: MS Office, and support for a virtual file synchronization a la Nextcloud (which I presume piggybacks off of what MS built for OneDrive.)

My secondary laptop, my 4 year old’s laptop, my gaming device (Steam deck), homelab, are all on Linux. It has been fun to learn Linux and it’s what I intend for my kid to grow up on.

Eventually, when I get a new laptop (current is 8 years old and I’m really hoping Framework gen 2 has a touchscreen) it’ll be Linux first… And I hope Nextcloud gets that virtual file sync going by then because a network share/WebDAV connection will make me sad.




Which is what I mean - any way you slice it, this has 2 inputs less than the Steam Deck (I haven’t looked for the number of grip buttons on this thing).

I don’t use all the input options on every single game, but there are plenty that I do (namely shooters like Deep Rock, Helldivers, etc and hotkey heavy RPGs like DA Inquisition)



Dunno. Despite the swappable inputs, there is still no way to get trackpad + joystick + buttons/dpad at the same time.


Thank you very much for the detailed run down!


What’s the scoop on the remaster?


Interesting about the Deck given all the hullabaloo about it being verified.


So much for Nintendo’s previous naming conventions. I was really hoping for the New Super Nintendo Switch U.



I switch over to desktop to install new games, but that isn’t strictly necessary - you could run Heroic in game mode and install from there.

Once a game is installed through Heroic it will automatically add a shortcut (I.e. Non-Steam game) to Steam. For the shortcut to be visible, however, the Steam client needs to be restarted. This is why I switch to desktop for all my installing needs then reboot in to game mode. When playing, I never need to leave game mode.


The easy way is with the Heroic Game Launcher. Log in to your GOG account and direct install.



I’m not patent savvy - of they are only granted this year (as a point of origin for the patents’ eventually expiry), wouldn’t the years of previous Pokemon games invalidate these patents due to prior art?


Sure, I hadn’t implied that the game was patented, but the mechanics were present in a game that is over 30 years old.


How do Japanese patents differ from USA/CAN? My general understanding of patents is that they expire after 20 years - Pokemon is older than that. Do Japanese patents have a longer duration? Did Nintendo patent a game later than the originals?