Half-Life 2 RTX: An RTX Remix Project is a new community-made remaster of one of the highest-rated games of all time, Valve’s Half-Life 2. Half-Life 2 RTX is...
Its_Always_420
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71Y

Wish they’d do Hal-Life 1 with ray tracing because my video card might actually be able to run that one.

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creator
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81Y

There is Black Mesa if you’re looking for a Half Life 1 remake. Not sure if there is raytracing in it though.

Its_Always_420
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41Y

If it did have it, it’d almost certainly be too much for my RTX 3060. Portal RTX didn’t work too well.

Nero Recursive
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51Y

Don’t worry, even with a beefy config it doesn’t run very well (talking i9 10th gen, 32gb ddr4 and 3080RTX) so I doubt even half life 2 will run decently.

JokeDeity
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-81Y

Ha. What? My 2060 has zero issues with this, what are you talking about?

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31Y

In another comment you mentioned not having tried Portal RTX yet.

JokeDeity
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-11Y

I had zero issues with BM.

@[email protected]
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41Y

Ok? It doesn’t have RTX though, so of course it’s gonna run fine. It’s source engine after all.
They were saying it would run badly if BM had RTX like Portal RTX, because Portal RTX is already very demanding.

JokeDeity
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41Y

Black Mesa was so fucking good it’s ridiculous.

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21Y

It’s not RTX but that was a fucking 10/10 experience. Xen knocked my socks off.

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3
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1Y

The cool thing about raytracing is it doesn’t really matter how complex a scene is. The bad thing about raytracing is it doesn’t really matter how complex a scene is.

If your card can’t run remixed HL2, it also won’t be able to do HL1

@[email protected]
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8
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1Y

Quake 2 RTX can bring my 3090 to its knees. You could do HL2 but I bet it’d be about similar to Portal 2.

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31Y

I believe its because the RTX remix games are path traced which is alot harder to do

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2
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1Y

Quake 2 doesn’t use RTX Remix. Or at least wasn’t advertised as that being the underlying tech.

Edit: I think I misunderstood what you were saying. Performance with Portal RTX Remix was significantly worse than with Quake 2 RTX.

@[email protected]
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41Y

Q2RTX is fully path traced, it was the path tracing tech demo before Portal RTX was.

JokeDeity
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-21Y

What? Am I missing something? Several comments here about 3000 series not being able to handle what was easy for my 2060 to handle.

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31Y

Portal RTX was “easy” for your 2060? I remember having to set DLSS to ultra performance at 1080p to get it above 30fps on a 2060s.

That’s 640x360 internal render resolution. Around 1/10 pixels of 1080p

JokeDeity
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11Y

Portal is one I haven’t tried, but my working assumption until now was that I would have no issues.

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51Y

Probably at different resolutions. My 3080 has to drop to 25% minimum resolution and/or sub 60 fps when using the dynamic resolution option.

That’s 25% resolution from 4k, which I’m not sure is 1080p or 540p because it certainly looks blurrier than 1080p at lowest res.

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