Unity Software is eliminating 3.8 percent of its global workforce and terminating an agreement with VFX company Weta as part of a 'reset.'
The Picard Maneuver
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731Y

If management hadn’t created that PR disaster, these people would probably still have jobs.

amio
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11Y

deleted by creator

@[email protected]
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181Y

They’ve been making people redundant left right and centre for the last few years. They overstretched and overhired after going public and are now being bitten by recession and terrible decisions, of which the recent licence fiasco is just one.

zib
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131Y

That’s it exactly. In addition to over-hiring during COVID, the massive spending spree from a ton of over-inflated, short-sighted acquisitions ever since the IPO absolutely demolished the company’s budget. Cutting Weta Digital was only the tip of this latest iceberg.

@[email protected]
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431Y

Welcome to corporate, the C level is never the problem.

@[email protected]
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111Y

I mean… The CEO was forced out after the disaster.

@[email protected]
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331Y

Yes forced out the window, with his golden parachute.

Billegh
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8
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1Y

That CEO was brought in to take the heat for that decision. I’m not sure that really counts…

@[email protected]
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21Y

He was? I hadn’t heard anything like that-- Can you point me to some reading?

Altima NEO
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31Y

Granted, he was the former CEO of EA Games.

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