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Cake day: Jun 29, 2023

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No, I shared my experience with the game and then explained why I think it’s also totally valid and relatable why they couldn’t get into it when they played it. Sometimes art is timeless, sometimes it can only be properly experienced in the time it was made for.

Although I guess most art won’t hold up if reading comprehension continues to plummet…


When the fuck did I say any of that??

I don’t know why you recommend games to people, but I do it so others can find enjoyment. I had a deeply meaningful experience from the game that I like talking about, but I also think it won’t hit the same in 2026. I just don’t think others will have that kind of experience with nier in the current media environment.

It sounds hard to be so insecure in your own tastes that you need external validation


The game is a true masterpiece, one of the best works of art I’ve ever experienced. The pacing and story were amazing, even the boring and annoying parts are perfectly seasoned with new information so that your interest and investment to the story deepens

It’s a world and a story that flows like music, repeating the same melody over and over with new instruments joining in and swelling with each repetition. It constantly adds new information that recontextualizes the story entirely with masterful timing

I also don’t recommend the game to people. It was perfectly tuned in a way that no longer works, it was made for society a decade ago. Sadly, I don’t think you can get the same experience anymore… We just aren’t the same as we were then




Nvidia won’t recover from this…AMD is going to sweep the market, which will mean games are built to be AMD first

It takes decades to recover from a misplay like this. They just handed over the market on a silver platter, the fuck you to gamers barely even matters


I wouldn’t call it a genius either, it’s just all over the place. Sometimes it’s scary good and predicts your next move, most of the time it’s just okay, sometimes it’s annoyingly bad


Uh… Sorry but no, LLMs are definitely fast enough. It works just like auto complete, except sometimes it’s a genius that pulls the next few lines you were about to write out of the ether, and sometimes it makes up a library to do something you never asked for

Mostly it works about as well as code completion software, but it’ll name variables much better


What the shit??? Fucking team Cherry, they always hit you out of nowhere…


It doesn’t anymore… It crashed like 5x today, and that’s not including the times where it froze for 5+ minutes and recovered


I do think Gabe has good intentions at least… But… Well… I’ve never played resident evil, but I’ve read plenty of cautionary sci-fi tales


Alternatively, it’s a luxury yacht for small teams of passionate scientists to keep them happy and comfortable for long periods, and also a floating town for Gabe to live in

Also, if you want to criticize it there’s one implication that worries me… Part of the concept is that this yacht will be a floating lab that can pick up and move to avoid regulations


That’s what Concord looks like??? In my head it was way more brutalist


McDonald’s is the most clear cut example, although that’s ongoing

There’s been countless little companies that sent themselves into death spirals with a price hike, but when they’re big their remains are pounced on, or they experience a slow decline before collapsing to a failed pivot



Ok, but like… You could be having the experience you want if you plugged your current controller into a computer (not even a particularly high powered one for this game), spent an hour or two messing around with it, and if you struggle with the modding process people would help you? I’ve found a mod that does exactly what you want on nexus mods, it changes the game speed on the fly

Link if you’re interested

I’m not being elitist when I say you can’t make a game for everyone… You literally cannot. You can’t be the same handful of people who spent 7 years polishing every aspect of a game to tune it just right, then also keep track of a granular set of difficulty sliders throughout the process. These are incompatible design philosophies, you can’t make a game like Silksong like that


No, you should have a button through the workshop where you can add mods to slow down the game, take less damage, or whatever else you want or need. Let people rebalance the whole damn game if they want, if that makes you enjoy the game I’m happy for you

It should made easier then it is right now with proper workshop integration so it can be done in just a couple clicks. I’d support calling for that

What I don’t want is for team cherry to be pressured to change the game. It’s amazing as is, it’s extremely well thought out in how it challenges you even as the difficulty people complain about prepares you for future challenges. But people who will never enjoy it for what it is instantly demand it be watered down

You think a speed slider is going to make this game accessible? That’s not how this game works. This game is impossible at every challenge until it isn’t. That is the game. It’s rhythm and reaction, if you can do it slow you can do it normally

If I didn’t have a friend who played smash with three fingers and his hip on a heavily modded controller, I wouldn’t have the instincts to be able to play this game. He kicked my ass every time, despite nerve palsy that left him with half of one working hand

This game is not for everyone. And I don’t mean because of abilities… I’m not that good of a gamer. This game is for people who don’t accept their limits


If you make every game for everyone, you make slop

I don’t care if you can enjoy it without putting the effort I put in. I just don’t want a way for myself to make it easier. That’s it.

Fuck off, this is a masterpiece and I love it so much I’ve developed a new callous on my thumb and had to take a day off. I’ve overcome every challenge, I’ve dealt with the frustration, and victory was all the sweeter for that.

I don’t care what you do or don’t enjoy, don’t fuck with my game. I don’t care if you watch a playthrough or mod the game so you can enjoy the story.

I’m not being elitist, I’m pissed because people are trying to ruin the masterfully crafted artistic vision of the best game I’ve played in years


This game isn’t made for them, it’s made for me. It’s the full package, it’s amazingly well balanced, and truly a lovingly crafted work of art

If you want to mod the game to make it easier, I have no problem with you, or people who use it

But I don’t want a win button in my wonderfully challenging game. I don’t want this to be ruined with temptation. That’s what would cheapen the experience



Let me fill up the negative space in that comment…I want Silksong to be hard. I want to do things dozens of times before succeeding, I want to struggle then overcome

It’s all skill based. You get better, your character gives you more breathing room, but ultimately you have to learn and overcome each new challenge

And that feels amazing, it’s not for everyone but I don’t want a way to make it easier… It would cheapen the experience to even have the option



The point is I get frustrated, then I get better. There’s stakes, and every time I get a little better. I see the next phase of the boss, then it takes me multiple tries to get to that stage again. Then suddenly, nearly every time I’m getting to that phase in seconds

This game isn’t hard for the sake of being hard, it’s hard because it repeatedly gives you a new challenge that seems impossible, and if you have the will to keep pushing you can overcome it. Not through luck, you just learn the patterns, and you adapt your combat style

And once you surpass a challenge, it feels like an accomplishment. The world opens up, you’re rewarded with new exploration and abilities


Nice!

Yeah the dash strike took a bit for me to get used to, although I’ve found it to be one of the key attacks, you can dash-strike and usually get out of the hotbox of most attacks between enemy attacks. I really only use normal attacks when I know where the enemy will land and when I have time to get in a few hits… Hornet just doesn’t like straight lines much

I’m not sure how I feel about the quests…I think I agree, it’s less immersive, but at the same time there’s a lot more characters to keep track of. I also do like that you have to go out hunting for parts, it annoyed me at first, but it’s a good way to retread areas and look for secrets

As far as beads… In the early game they’re rare, and if you don’t recover your cocoon it can really set you back, but as you progress they start to become fairly plentiful. I’ve started turning them into rosaries, it feels expensive, but it really is the intended strategy

But yeah, I’m enjoying the hell out of it too. I’m at 25% of the achievements and in act 2, I don’t know how far this game goes, but it seems like there’s a ways to go


Hard agree… So how you feeling now? I’m ok act 2, but I feel like I’m missing a lot. I’m still enjoying it though, I’ve had two bosses now that needed a night’s sleep to get past


Fair enough, we can’t all know everything after all. I pride myself on turning on a dime when I learn things in my blind spot, and I respect you for it too


I mean it wasn’t frequent, but it was candid. They periodically gave updates, demos at events, etc. They definitely were not radio silent

They just never confirmed a release date, they just said it’d be done when it’s done. Until this year, then they said fall, then 2 weeks ago they gave a solid date


Ah yeah they finished up a couple weeks ago and gave a hard date, but it’s been listed as fall 2025 since around whenever Nintendo announced the switch 2


Cool. There’s an estimated 324k blood transfusions per day. This beat that

It’s essentially an objective measurement


Shadow dropped?? I’ve been looking forward to it since like… February?, when we got real confirmation. We’ve been tracking this for years

But I do appreciate you appreciating our day. It doesn’t have to be your thing, but it’s very cool of you to cheer us on. Today has been a big win for a lot of people, and I invite you to celebrate this as a win for gaming in general


That’s how it always was. In fact, you can run away from a lot of boss battles this timeIf you want “I have a family” mode?

Grind though it a few minutes at a time and build your skills. Otherwise, this game just isn’t for you, watch a playthrough


Yeah… It won’t help you. You’re Hornet, not the Hollow Knight. The controls might be the same, but the skills don’t transfer

I replayed the original too, it was enjoyable, but easy after completing the path of pain years ago.

I’m getting my ass kicked in Silksong, and it’s great


Right? You get it. It really feels like something special

I feel like I’m learning to play Hollow Knight all over again. I suck, but I know when I wake up tomorrow I’ll be better. And that’s a beautiful feeling

And I just have to say, it’s incredible that team cherry could release this game, with such intense expectations, and not disappoint. I just hope the game doesn’t end too soon


I will be tomorrow… A night of sleep and I think I’ll have it. It’s starting to click

I did think about streaming it, probably would’ve been a good way to start. But on the other hand, I want to enjoy this game for what it is


Been there, done that. I never would have if I hadn’t experienced Hollow Knight first through…I didn’t like hard games before that, now I am undaunted


Lol… Wait until you play Silksong. Hollow Knight is about straight lines and timing, if you want to be Hornet you have to learn to dance in the air

You need positioning, timing, and angles. You have to dance into their guard and hit with precision, you can hit them while dodging their strike, you have to dance in between them and the hotbox of their attack

Sleeping and stepping away helps.


It genuinely does. I never thought I was the kind of person who could complete the path of pain. It was very painful. It took days. But I did it, and I realized I could be that kind of person if I just refuse to give up. I could be any type of person if I want it enough


Yeah, the fandom never died. There’s just no other platformer like it, the controls are so tight and the game itself is extremely well polished

People still do speed runs of Mario 64 and ocarina of time, Hollow Knight is like… Objectively the best 2D platformer of all time. It is singular, the games that inspired it and the games that copy it don’t compare

Although so far, Silksong has not disappointed, it took forever but it’s actually living up to expectations so far


I’ve been replaying Hollow Knight this week, and despite it being years since I played, I still had the muscle memory. So I was just blazing through, I mean once you do the crazy parcore in the castle the other challenges are pretty easy

The skills do not transfer over, I’m almost as bad as I was going into the first game

So far, this game is exactly what was promised… You’re Hornet from the last game, in a new place, with a new story

It’s like playing Hollow Knight for the first time again


The problem is, there’s a lot of compartmentalization

The people working on the Israel projects are probably going to be on board with what they’re doing, so I guess you could sabotage Windows a little?

I mean honestly, with how many bugs are coming up in all the windows products, maybe this is happening. I figured it was just years of layoffs, but maybe some of it is intentional