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Joined 2Y ago
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Cake day: Jun 17, 2023

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“You don’t need (and therefore shouldn’t want) this obviously good thing” has this connotation that the Minecraft team has been wasting their time on pointless features, when in reality first-party support for a feature is nearly always more stable than a mod.

Plus read the article, the author is a vehement hater of Minecraft. What a joke.


What a weird passive aggressive headline. A better default is a good thing, and doesn’t stop modders from doing their own thing.


Curious what makes Realmz so replayable. BG3 has so many unique storylines and endings you’d be hard pressed to play them all. Not to mention character classes and subclasses.


How will they enforce this? And won’t the actual effect be the improvement of LLMs to the point they can no longer be distinguished from human text? I suspect this will end up being like a slow GAN training the LLMs.


Yep, unlike the US, they aren’t shooting themself in the foot. As they industrialize and invest in Africa, they are displacing the established world order.


What’s there to debate? You put your data in a public site, it gets read by anybody who wants it. Period.


Eh, spend that money on indie games and you’re doing good in the world regardless.




Citation for there never being a Steam Deck 2?

Because the interview at CES 2025 heavily implied it: https://youtu.be/UI-C-nZnDE8?t=525


Well yeah, a game still popular after a decade must be pretty damn badass.

Age is mostly irrelevant in regards to game quality.


Right, Muse is essentially an interactive AI video of a game. You can change something about the gameplay and see what might happen if the player encountered it. Not terribly useful at this time.


Civ games usually need a couple months/years to bake before they get as good as their predecessors.


Well it’s not an always online, free to play, multiplayer game like unchained, so that’s good.

Also looks like they’ve possibly added some roguelite modes to it?


Hell yeah, it’s been a pretty nice autocomplete for me.

Smart for boilerplate, not so much for everything else.


How is player count meaningless? Even for single player games, that’s the most important number to gauge the ongoing interest in a game. Every player contributes to the strength of the fandom.




I mean, the Epic Store exists. Well, not on Linux. And it’s missing a lot of features the other storefronts have.


I tend to believe you, but they are claiming it uses no generative AI, even in this trailer.


Impressive graphics but that much fur has got to be pre-rendered. Very likely won’t look like that in the end.


Clever evolution of the previous game, nice.


Indeed, it’s a pre-game forced ad. No other explanation required.



In this you’re solving 8 wordles at the same time. So green letters are in the correct place, and yellow letters are in the word but in the wrong place. It may help to focus on one at a time like a normal wordle, and see how many you can get solved before you run out of guesses.



I watched the YouTube video referenced in the article earlier today and it was truly amazing how well BG holds up as a first person game. It’s almost tragic that a FPV mode isn’t available by default - the world hits a ton harder from that view.



I got one of those Firefox OS phones for work once, very cool idea but the performance just wasn’t good enough to be comfortable.


Patents filed after your rival releases a product don’t work - it’s textbook prior art.


Turns out that the majority of games suck. In every genre. There are just fewer cozy games so there aren’t as many stand out hits to choose from.


Just like ConcernedApe and Stardew, right? Redigit and Terraria?

I wouldn’t say never. A lot of these indie creators love their creation enough to not sell out.


Mmhmm, Paralives looks like it’s going to take the world by storm. I’ve been following their development and they’re doing really good things.


I thought it was fine. Just a departure from the established Dragon age formula.


Yes, but this is a fundamental change to the formula far beyond anything before. It effectively resets the game twice during gameplay. In theory, it helps bound the complexity of the endgame. In practice we will have to see if it stays interesting or if it feels like it cheats you of all the work you’ve done.


Could be really good or completely destroy the franchise. I hope they know what they are doing.


Goat Simulator 3 is superior, in my opinion. Maybe give that one a shot first.


They said it had both bug fixes and bug re-additions, so we should be good.



An ending that’s impossible to achieve has zero players achieving it? You don’t say!