"We don't want to hire and fire people all the time."
Pennomi
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364M

Very wise. Scope control may be the single most important factor in getting your game shipped.

@[email protected]
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104M

Not just a game. It’s a core part of any project management. Unfortunately, we’ve seen the industry does it very poorly overall.

a1studmuffin
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84M

I worked for a large AAA during the pandemic, and it was ridiculous how many people they hired in a short space of time. We quadrupled our studio size over 12 months. So when layoffs started happening, of course our studio scaled back. Public corporations cannot be trusted to act ethically.

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