I haven’t so far. For me to spend money on this game, it has to be
a. Good
b. Linux compatible
c. Not have any non-cosmetic transactions other than an up front purchase price
With bungie, all three of these have a low chance of happening. There’s a reason why my autocorrect keeps trying to write bungle.
https://unherd.com/2023/03/is-call-of-duty-a-government-psyop/
It was never not evil. Just increasingly evil these days.
If you want good exploration, I would recommend:
witcher 3: good exploration and incredible quests
hollow Knight: 2d metroidvania so very different genre, but great exploration with no hints. Souls like fights, so similar there to some games you’ve played and liked. Metroidvanias in general are good at exploration.
genshin impact: most varied biomes I’ve ever seen. Will hold your hand first time you see a mechanic, but won’t tell you anything subsequent times. Cons: starting areas have the blandest exploration and quests. You need good willpower to not swipe. Combat is often very easy.
in house design and modeling
Actually, I think they outsourced design and modeling to Satoshi Tajiri
I think that Destiny 2’s biggest problem is the monetization model. They made the story be money and the grind free. It’s such a shame since the feel of the combat in d2 is my all time top for gun combat.
New players come in, decide to try the free stuff to see if they like the game, get bored of the grind, and don’t stick around or pay for the story.
The story is what hooks people. Other games where the story/campaign hooks people have two categories.
Category 1: lump sum payment for everything. Example: baldur’s gate 3. This is the classic method where every player experiences the hook.
Category 2: free story, pay for the grind. Example: Genshin Impact. A method that most gacha’s use, every player experiences the hook, get drawn in, and stick around for the grind as they wait for more story to drop in future updates.
I use AnySoftKeyboard. It’s open source and has gesture typing as well as a lot of UIs. It has a lot of languages.
Caveats with hollow Knight story: you won’t know a lot about the story until you watch mossbag videos after getting to one of the endings.
Caveats with genshin gameplay: only the exploration and some quests are good. All other gameplay should be ignored (or doused with fire). The exploration is actually one of the best open world exploration I’ve played, and I’ve played Witcher 3, botw, AC: black flag, arkham series, and more.
Caveats with genshin story (context: currently on version 4.0+):
I use steam’s two hour return window as a demo.