I read some really racist xit yesterday on here, under the pretense of “my historical accuracy is so offended!”
It was almost hilarious, like a really average greentext on 4chan.
So I guess that’s nice to see such rabid reaction. And just for that I appreciate the game being there and not bending over.
Huge fucking maps with lots of vehicles to get around it and so many people. Absolute, constant mayhem! One dude taking off in a bomber and the rest of the squad riding on top of the wings back in 1942… Flying a helo over the jungles of Vietnam dodging rockets while my mate was gunning anything in sight in the back and fixing our flying piece of junk in between fights… That one time I was driving an artillery tank and an enemy was driving away with the flag in a jeep. No way to catch up, but I managed to barrage his ass to oblivion from across the map… Bad Company 2 was the last time I played. Before they got acquired by EA. Fuck EA.
Had given up on it two years ago and with the release of the second decided to revisit. The combat is clunky as fuck, but I really do enjoy the heart of the game, for lack of a better word.
I just wish it crashed less T_T No real saves and constant full freeze with hard reboots is not fun.
Which should tell you how much I do enjoy what I get to play that I’ve sunk about thirty hours so far. Getting my first horse and hunting game in the woods to feed the sick, being ambushed by a gang of three brigands and their dog to fend them off, barely. Stumbling upon a burnt hut in the woods and discovering a treasure… The sense of discovery and exploration is spot on. Losing all that because fuck knows what, not so much.
As someone who played roguelikes in the 90’s then got frustrated with ancient UI/UX, and therefore also bounced several times, I can confirm that the latest efforts and co-operation with Kitfox have really improved things.
My latest efforts had me playing for several hours almost entirely with the mouse and having fun!
(and then I got stuck in the first basement mission with no way to reach the mission objective; that was less fun)
Is the game good? I don’t care what the engine is. The game’s good! Let’s play the game. Well, that’s the issue Bruce, isn’t it? The games are not as good as you think they are.
Nesmith explained that the studio can’t focus on the needs of modders when creating a core game. Maybe you should wonder why so many of those mods are corrections, bug fixes and extensions to the engine though. Maybe that’s a hint?
I was thinking the other day that people were bashing it for the space navigation and I remembered that Mass Effect didn’t let you pilot shit or even pick where to go or explore a huge planet and still was so so good.
Still not attracted because what ME was an engrossing story and amazing cast, which Bethesda never ever did in any of the games I liked. So… yeah.
But I sure hope people who took the plunge will get their money’s worth!
I’m right there with you on that one. For years I’ve dreamt about a post-apo game where you rebuild and look forward to the future, instead of wallowing in misery and barely getting by.
I think a 4X game, or better, something like a Heroes of Might & Magic might be the right scale to do it, but so far nobody seems to have seen the niche waiting to be filled. I dream of filling it myself but I simply don’t have the energy for a project that scale. I’m no ConcernedApe or Tarn Adams, ha !