In today's special State of Play presentation, Creative Director Graeme Timmins and Senior Project Producer Anthony Nicholson showed off the deepest ever loo...

Other than what they explicitly call out as a change to address criticisms of Borderlands 3, I don’t know what this does differently from Borderlands 3, but I really like what I see. This looks great.

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Do we still need to click to pick shit up on the ground? Because that drove me insane to the point I didn’t play BL3, pretty much.

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