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Joined 3Y ago
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Cake day: Jun 10, 2023

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For everyone who never tried it, they had honest to god paid employees in Horizon Worlds to help players get oriented. I cannot imagine a worse job.

The one I ran into was standing in front of some “game” experience that was like…jumping on tiles or some shit.


But I thought the whole line was “hOrIzOn WoRlDs iSnt the MeTaVeRsE.”

Followed by no explanation of what the metaverse is.


Oh don’t worry. That AI is definitely in the commercials.


My take has more to do with how accessible the methods of violence are. Most kids playing GTA aren’t (dog willing) going to have access to an arsenal of fully automatic weapons or sporty cars. At that point, they might as well be using wizard magic. I think even a young kid can recognize that it’s fantasy.

But I remember in GTA3 (or maybe Vice City?), you could use a screwdriver as a stabbing weapon. That’s kinda fucked.

I personally remember trying a move from Mortal Kombat on one of my friends when we were rough housing when I was like 7. While he was on his back, I jumped (off his bed I think?) and landed with my full body weight on my knee on his sternum. Probably could have cracked a rib. Certainly knocked the wind out of him. Learned that day that even the non-stabby bits of MK should stay in the pretend realm.

To some degree, I know kids will try to emulate what they see. If what they see is fantasy, nobody gets hurt.


I remember one review commenting on how the controls were mapped to only need one hand.




That also wasn’t a launch feature. If I remember correctly, they opened up the FPGA to 3rd party developers and like the same day there were a bunch of console cores already ported over by 3rd parties. On official channels, I think they can safely say they don’t condone the practice. I suspect something similar will happen with the 3D.


If it’s anything like the Analogue Pocket, it has save states built in, so you don’t really need to save anything to the cart.



I built my wife a gaming PC a year ago with a Radeon RX 7800 XT, and fucking Disney Dreamlight Valley will have the fans going at 50%.



Considering their entire marketing campaign is “nobody, not even WhatsApp can see your messages,” I can see how folks would fall for that.


trying to draw perfect file selection rectangles around round objects on your desktop wallpaper.




I remember watching the entire A button challenge video a few years ago. Did they drop an A press since then?

Ah, no. Looks like this is just a more in-depth video of that specific level.


If I remember from my USB product design days, as long as they don’t include any of the official markings on the product or packaging, they’re in the clear.


There were so many issues

  • Final boss was lame and level leading to it was slow and tedious completely killing the momentum
  • Camera system was wonky
  • Rocket nozzle barely got any play
  • Jet nozzle was too difficult to control to be useful outside of specific racing segments
  • Pachinko machine physics were fucked
  • The lily pad level was unfairly difficult
  • There was no way to track which blue coins you found. Like even a grey coin marker for already collected coins would have been super helpful.
  • The reward for getting blue coins was pathetic
  • Yoshi was criminally underutilized. The whole juice mechanic was used like twice.

The whole thing just felt rushed. Like there was another third of the game that they didn’t get to make.


Super Mario Sunshine. I thought it was just hard as a kid. Come to learn it’s fucking broken.




reminds me of SpinTires.

Though I think it’s interesting having an exploration video game centered around cars. Like Link can scale those mountains just fine. Curious how they make digging a car out of the mud a fun and not frustrating experience.


I want to see the breakdown of spending per user.

In the mobile games space, like 90% of some games’ revenue comes from a handful of people who drop tens of thousands of dollars.




Took me 5 minutes to learn spoiler tags, hope I didn’t ruin it for anybody.


Site description

It’s some cute fan art of Chell and her companion cube basking in the rain in the wheat field at the end of Portal 2 while Exile Vilify plays



I’ve heard Rocket League can be pretty bad, but I’ve never played myself.


If it’s only the digital revenue, that’s not too surprising. What other digital revenue stream do they have?


“We are what we pretend to be, so we must be careful about what we pretend to be.”

-Kurt Vonnegut


There’s a reason why that guy completely rewriting Mario 64 to run at 60FPS on original hardware has said that he’s never releasing it.


I mean people made the same complaints when SNES couldn’t play NES games. There are even interviews with angry 90s parents at ToysRus about it. Didn’t stop them then.


I understand the attitude of “if you want a curated stream of music or a free app, you need to accept that you are giving up your privacy to get that.” Like, pay for the app or buy the music and curate it yourself as an alternative. Just like people have done for generations.

But we’re talking about a thing that just four years ago required only a paper ticket that could be purchased with cash suddenly requiring an app. The product didn’t change in any way, it just requires an app now. I think everyone should be angry about that.


Right. I can also just hang out in the park and watch little league.


You literally cannot attend a baseball game without installing the Ticketmaster app on a smartphone. Full stop. There are no alternatives.

Maybe a small example, but simply avoiding this stuff is becoming difficult.


Sadly, a lot of it comes down to financial well-being.

Owning and controlling stuff costs more. If not money, then time.


What the Car is cute, but not quite the variety you see in What the Golf. More “lol random” and less actually unique gameplay.

Also, just about all of the user created levels are the kind of thing I would have made when I was 10. Just a boat load of boosts and whatnot to see how fast the car can go.



looking for story-based moderate puzzle games that can be played from the couch
Just finished 12 Minutes and Indika with my wife. Enjoyed the tight 5-ish hour gameplay with decent not-too-challenging puzzles and great story. Basically 5-hour date night that’s more engaging than a movie. Any other games that you can recommend in this category?
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