
My take has more to do with how accessible the methods of violence are. Most kids playing GTA aren’t (dog willing) going to have access to an arsenal of fully automatic weapons or sporty cars. At that point, they might as well be using wizard magic. I think even a young kid can recognize that it’s fantasy.
But I remember in GTA3 (or maybe Vice City?), you could use a screwdriver as a stabbing weapon. That’s kinda fucked.
I personally remember trying a move from Mortal Kombat on one of my friends when we were rough housing when I was like 7. While he was on his back, I jumped (off his bed I think?) and landed with my full body weight on my knee on his sternum. Probably could have cracked a rib. Certainly knocked the wind out of him. Learned that day that even the non-stabby bits of MK should stay in the pretend realm.
To some degree, I know kids will try to emulate what they see. If what they see is fantasy, nobody gets hurt.

That also wasn’t a launch feature. If I remember correctly, they opened up the FPGA to 3rd party developers and like the same day there were a bunch of console cores already ported over by 3rd parties. On official channels, I think they can safely say they don’t condone the practice. I suspect something similar will happen with the 3D.

There were so many issues
The whole thing just felt rushed. Like there was another third of the game that they didn’t get to make.

We can’t keep sucking Chell back into the lab. Let her be.
I understand the attitude of “if you want a curated stream of music or a free app, you need to accept that you are giving up your privacy to get that.” Like, pay for the app or buy the music and curate it yourself as an alternative. Just like people have done for generations.
But we’re talking about a thing that just four years ago required only a paper ticket that could be purchased with cash suddenly requiring an app. The product didn’t change in any way, it just requires an app now. I think everyone should be angry about that.
What the Car is cute, but not quite the variety you see in What the Golf. More “lol random” and less actually unique gameplay.
Also, just about all of the user created levels are the kind of thing I would have made when I was 10. Just a boat load of boosts and whatnot to see how fast the car can go.
For everyone who never tried it, they had honest to god paid employees in Horizon Worlds to help players get oriented. I cannot imagine a worse job.
The one I ran into was standing in front of some “game” experience that was like…jumping on tiles or some shit.