Not sure specifically when they were added, but they are there now. Play the game once every 3 years or so, hehe. Last playthrough we did a 6 player group game. Basically played it like it was dnd sessions. That playthrough had the move speed stuff. Comes from a book seller. So if you know when that book seller was added, it would be then probably.
Recently? Or early on? The slingshot controls got an accuracy rework and also the option to be aim direction instead of pullback direction if the player prefers.
I think most of the control issues for new players unfamiliar with the genre is how precise you need to be to water crops and stuff. Those of us that have been playing farm sims(not farming simulations, totally different beast once you write both words in full like that, lol) for decades already probably don’t even remember a time when it was tough to manually align our tools to the grid. For a lot of people, stardew is their first one, and for a decent subset of them, it’s not just their first farming sim, but their first video game on a controller.
There have also been grid aligning innovations in other farming sims for onboarding new players. Some games have a modifier key you can hold down that basically turn the analog into digital movement while holding it. Your character will move exactly one grid space at a time and keep facing the same direction. That sort of thing can help, but honestly, probably better to just make the game fun enough that people are willing to keep playing while they are bad at it, to eventually get good at it. Not every farm sim can accomplish that.
Yep, and a wireless VR headset for your home gaming PC has steamdeck beat. So steamdeck only has value if you don’t already have a gaming computer. Or if you need to play on a bus and couldn’t handle added latency in the game you plan on playing.
In a VR headset, you have a 4k screen, or more than one, or a triple-wide 5760x1080 screen, or anything else you want, at 120hz. And you don’t have to look down at your hands to play it or hold your hands up. Virtual desktop is about 6ms latency for your own desktop(s) in your house, and about double that for your own desktop from someone else’s house or business. But tethered to a cell connection, latency can start to get out of hand. Or if you want to stream your computer from half-way around the world. Still useable, but it does limit the types of games you can play at that point.
But, having said that. I’m probably still gonna get a Switch 2. I still like Nintendo first-party games, and I don’t plan on stealing them.
And I still have a Steamdeck, I just rarely find a use for it.
Edit: also you can do perfect 3D monitors in a VR headset. Not to mention also VR…
Not only was he “using” starlink, he was specifically doing it as a promotion to show that it is good for gaming. And even with that being the whole premise, it was still his kneejerk reaction to blame the connection, even though everyone watching knows that can’t be what happened. His ego couldn’t let him blame himself instead of the service he was purposefully trying to promote.
Yeah, the fact that it’s not even directly brought up, just strongly alluded to and tangentially referenced is part of what makes it such a good representation. It’s not an important aspect of the character, or relevant to the story. It’s just normal. It feels the same as hanging out with your real life trans friends, they don’t all stand around talking about what gender they are, despite some people seeming to picture it that way, hehe.
One of the main storyline NPCs is a well thought out and respected trans individual. Jk rowling specifically tried to tank sales of the game, there are two ways licensing can be done, a one-time upfront fee, or residuals. Her behavior suggests it was the former, though no one has specified that I know of.
Either way, us buying and playing the game is against J.K. Rowlings wishes, good enough for me. And I really enjoyed the game. It was well made if a bit generic, similar to the more recent Avowed, I enjoyed that too. Well-made, fun game, but a bit generic in some aspects.
I also played both in VR once VR mods were available. Hogwarts legacy is great in VR(specifically with Luke Ross’s mod, if you haven’t tried it recently it has made some significant strides in the past few months) Avowed in VR takes alot of hardware to run well(UEVR mod), my hardware was just below that line. Still worth it for me, but not as great of an experience.
Awesome, that’s what I was hoping to hear. I miss the olden days when it was more realistic that you had to/could work for your car, and slowly upgrade and save up. Now that isn’t even believable in a video game world anymore, it’s been replaced with winning cars in a lottery, the only believable way for people to afford a nice car nowadays. Hehe.
No publicly traded company can compete with a well run private company. Infinitely growing profits breaks everything. Never take a company public if you can help it. It may even be preferable to shutter it if that is the only other option. Having stupid amounts of money is cool and all, but it does nothing useful. Money is only a tool if you actually use it… a golden hammer sitting on a shelf does no one any good.
Earthbound, gotta play that at least once in your life.
Chrono trigger, still one of the greatest games of all time.
Final Fantasy 6(US 3) there is debate, but widely regarded as the best one overall still. 7 is the other strongest contender, but if you are gonna play that one, don’t play the retro one, as one of the very first polygonal games, it’s hard to look at now.
Zelda (3), a link to the past.
There are certainly more, but those’ll last you a few months.
Edit: Suppose I can’t really get by without saying Rock n’ Roll Racing.
Ok… but his thing can actually happen… your version of the bad things that can happen for still also posting news to twitter is all imaginary stuff that doesn’t happen in real life. Being upset about the direction Twitter and Reddit took and are taking is a totally valid, and honestly the objectively correct position to have about it. But adding in imaginary penalties for using it is not.
If your stated downside to still using Twitter is that it’s a waste of time, is that invalidated if your posting tool posts to all of your socials with one click? Like most professional social media users that have to maintain a bunch of channels with the same content?
Also, who is being dramatic about how important it is to be on or off twitter?
It’s never been ok to pirate a console that is still on the market. Though, part of that is how rare it has been for emulation to be feasible for a current console. But either way, it has always been demonstrably illegal. And especially in the case of yuzu where they were completely flaunting and charging money to play games that weren’t even released yet. I honestly put most of Nintendo’s current war path on their shoulders. That’s not just riding the backs of giants, that’s climbing into their faces and flicking them… ask any insect, that is a good way to get yeeted to the ground and for the giant to stop tolerating the previously benign presence of the rest of the insects.
Nintendo has definitely done some over reaches, but going after Switch pirates is not a good example of that.
Basically when not playing VR games, it’ll function like an upgrade to the steam deck. Instead of having to look at a screen attached to your hands, further developing the neck pain most people have nowadays from phone games and handheld gaming, you can sit comfortably instead, no matter where you are. And it’ll be able to stream games up to 4k, instead of the 1280×800 of the current steamdeck. When running flat games natively it might be restricted to 1080p, if not artificially, then at least practically.
But it does also play VR games when you want that.
An upside compared to other standalones is that it should be much easier to port older PCVR games to run on it natively. And there are a ton of good old VR games now that have stood the test of time that most people still haven’t gotten to try. And with a bit of work, a low settings version of half-life alyx could probably run natively now. Along-side a potential flat screen release of half-life 3. Who knows. Would be an interesting way to celebrate it’s function. Now that we have solid evidence that Half-Life 3 is actually nearing completion. And a ton of rumours linking it to a similar timeline as Deckard.
The main goal of deckard is more of a Virtual theater screen steam deck. It can also play VR games, but streaming(or playing locally) your flat games to your comfortable recliner is what it does best. The 4 face buttons are hugely important for that. As for the index control, there are so few examples of good ways to use the touch pads, and other headsets are doing full handtracking while holding the controllers completely visually now. So no need for expensive hardware built into the controller anymore, grip and trigger at perfect fidelity and the other fingers at hand tracking fidelity is more than enough. Hand tracking fidelity constantly improves with software updates, too.
If this gets deckard down to a price people are willing to pay, good for all of us, even those of us that would choose to pay more, and odds are there might be a more expensive option too anyway. Maybe even the ability to just use index controls if you got them.
In the same vein
"Wha-wha wha-wha what do you want? Wha-wha wha-wha what do you want? Why do you keep touching me?
Daah buu daah buu"
The song from warcraft 1 or 2 or something.
I like when computer games used to have a hidden song. Especially when they made it so those songs would play if you put them in a cd player.
It also used to be a thing that some games would just have their sound track play if you put the disc in a cd player. An upside was that the music was all written to the first part of the disc, and the game data was written to the outer rings where it could be read faster on most drives for shorter install times.
And to play two copies of the same game at the same time, any 2 members of the family could own it. So my brother and I can each buy a game, and then my mom and sister could play it while we are at work. My sister can’t work, so she has a lot of time to fill but can’t afford to buy games. We do have 5 copies of Stardew Valley, though, as that is a game for the whole family.
There was already a bunch of games my brother and I both owned before steam family was an option. But now games I’m only tangentially interested in after he played them or vice versa are much more of an option to quickly play through to see if I like it too. Before, it just wouldn’t have been worth buying it to find out. And it’s a bonus for the devs too if I do end up liking it, because then I am more likely to buy their next game so I can play it at the same time as my brother.
Gaming is inherently social. Even when we play single-player games, I’m sure most of us have a friend or sibling we talk to about them as we play.
Dude, don’t worry about it, like I said, save your money. If it’s not important to you, it’s better to keep it that way.
It is important to me, I’m gonna keep doing it.
As we get higher and higher frame rate, there are certainly more and more people that won’t care.
But you can’t say it doesn’t make a difference, in blind testing(name of the testing style, obviously) people who freshly walked into a room with a game running and were asked if it was 60 fps or 120 fps guessed right 100% of the time, literally no errors made, they were not gamers. But they did have one training attempt each of walking in on each setting knowing which one it was that time.
So literally everyone -can- see the difference, but not everyone cares.
It is a real thing anyway, unlike cable quality for digital audio.
It also breaks other stuff like being able to output video to portable video glasses. A relatively niche use now, but something that will pick up considerably over the life of the console.
Having a floating 4k screen that you can put anywhere at any size is pretty nice. Don’t have to look down at your hands or hold the system up to a comfortable eye line.
I do hope that at some point they open it up a bit more. And maybe only exclude stuff that would damage the system, which is ostensibly the -given- reason for locking it down. While of course, the real reason is likely a licensing opportunity.
I do still buy their stuff. But it has been more and more often lately that I buy it and then feel ok about emulating it to add in stuff like 4k 120 fps or VR/stereoscopic or whatever.