In regards to SSX, after the success of the Tony Hawk Pro Skater remake, I am surprised that EA did not counter with a remake of SSX Tricky. I love how accessible the SSX controls are while still offering plenty of depth for people who want to optimize their runs. It is too bad that EA Sports seems to be focused on simulationist sports games (and live services).
I thought that the uproar about horse armor was that it was the first pay-to-win DLC. The armor was not just cosmetic but actually provided a stat boost to your horse. The accusation was that the developers had made it too easy for enemies to kill your horse and decided to patch the game to fix it but made players pay for the patch.
Why the hell did OP not put the name of the game in the post?
It is Tavern Keeper by the way.
The rice growing is not Harvest Moon-style “plant your crops, water them every day, and harvest after five days”. You need to monitor the water level of your field, the water temperature (and air temperature), crop spacing (it is not grid based), the nutrient ratios, the field aeration, etc. Your first couple of years are going to be a rough until you level up and unlock actual numbers for these instead of having to guestimate.
They could have definitely done more to actually reward sustainability. The only reward for it (so far) is that every year since you bought your phone, they give you 2€ off of your next purchase. Also, they give you a guaranteed 2€ trade in credit for your old Fairphone (not usable on the phone you are trading in for). Those incentives seem to be about increasing your spending rather than actually doing any sustainability.
I would give them the benefit of the doubt and hope that the program is well intentioned, but it is very badly executed if it is.
Uncharted and Last of Us are first party Sony games. If they were to say that a game can still be enjoyable without cutting edge graphics no one would want to buy the latest PlayStation iteration.