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Cake day: Feb 19, 2024

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I honestly want one of these so bad. From the design aesthetics to the well reviewed game experiences, it’s a nice change of pace to the normal paradigm of console/pc/retro devices


So Microsoft is one of the most valuable companies in the entire world. They have a stranglehold on corporate America, power a huge the cloud infrastructure, hold one of the largest sources of telemetry/user data, and are the defacto standard of PC environments worldwide.

Why in the fuck do they need to pivot to ads? I’m genuinely curious. Even if they lost 50% of their entire business they would still be one of the most profitable companies in the world.


Can’t wait to get it onsale on Steam! I already paid full price on Switch so they ain’t getting extra lol


Not surprising. Proton seems to be exploiting the niche of “privacy” . I haven’t seen anything to the contrary other than turning over metadata due to court order.


Holy smokes that’s fucking wild. Reading that article sucked. I’m really happy for the indie passion projects that aren’t affected by this industry downturn as much.

AA games needs to come back, all these AAA and “AAAA” games are just ballooning costs and now the bubble has bursted.


The only one I’ve played is Metal Slug 4 , which is pretty fun. Any bangers y’all recommend?


I feel like it was best when it came out, but the single player was fun atleast. I get that it wasn’t your vibe tho, one of those “best at high level play” games


Considering Sega is most likely live servicing their Jet Set games, a sequel is a much better outcome. That said I’d like to check out anything they do seeing as it’s a good developer



I find it pretty awesome that instead of doing Remote Code Execution to fuck up someone’s life, they instead exploited it in live broadcast which shows the world how terrible these rootkits that go by the name of “anti cheat” are.


Played this on Gamepass. It had a wonderful story, and getting each unique ending was so satisfying <3.


Holy smokes what an incredible deal. I loved the first XCOM (which I believe is actually a remake). Gonna have to pull the trigger




From the vids I saw, a lot of it is early hijinks at first. Then when shit starts hitting the fan constant communication necessary so you don’t accidentally merc your homies


I may honestly check it out. Watched some gameplay vids last night and it looked like a blast. I’m especially intrigued by friendly fire always being on, as that was such fun gameplay addition but this is entirely baked into the experience


It’s surprisingly a fun part of the game. Very well thought out and the side quest is pretty high stakes which is weird all considering


Halo’s opening theme on the OG Xbox is so iconic I guarantee you if you did the chants in public several random dudes (and even a few women) will join you. Iconic


Valid complaints. As far as the world being dead, two points. Story wise, it was supposed to be a world somewhat in ruin due to the events 100 years prior to the game. Also, again, switch being underpowered meant they couldn’t necessarily just pack the world full of npc’s and unique monsters.

I feel you on that first statement a little bit, but my biggest gripe of the Switch was they went away from the linear dungeon design of the Zelda’s from Link to the Past and forward. It’s not gods gift to gaming, nowhere close.


I liked the interview for one.

It was a fantastic game that was bogged down by some design choices ultimately. Story was excellent if bittersweet, and the characters were super cool.

The mmo aspects were very offputting however, and I feel like the combat needed some more depth. There isn’t much incentive to go fuckin wild with your move set like in Devil May Cry.


It’s interesting to see the impact that Yamauchi had on Nintendo as a whole. Generally Nintendo games focus on gameplay, with graphics and story built towards servicing the gameplay first. Say what you want about exclusives (not a huge fan of them really) but from the ground up when you buy a Nintendo game it’s generally gonna be what you expect from the previews.

Now I hope they push for better specs in the future but that seems like a pipe dream. A game like Zelda BOTW/TOTK is completely held back by the Switch and that’s not good considering how fucking amazing it was to play them


If you like old adventure games and real time strategy games you’ll be right at home. The artwork is pretty beautiful and the RTS segments look like a radar overview which really works well all considering.

The story is phenomenal. Literally on the edge of my seat the whole time, each chapter having some type of twist or subversion that really keeps you guessing. I bought it on ps4 and later bought it on switch for the gameplay upgrades. Worth every penny for my tastes


I’m one of these people. Translations/dubs can change the entire tone of the scene if localized incorrect.

Now if there isn’t a direct English equivalent to the Japanese, changes should only be done as absolutely necessary.


My problem with the pro localization argument, is I’m enjoying a Japanese property for the sake of its own metrics. I don’t necessarily want to have my dialogue match what’s “normal” for my region, otherwise I’d just purchase a game that was made in the west.

Japanese storytelling (and any other culture for that matter) is unique. Why change it? In Final Fantasy 7 Rebirth, there are some questionable translation choices that I just can’t jive with (eg: majority of Cait Sith’s catlike banter and the casts reaction to it is glossed over.)

Not to mention people thinking the original story is “problematic” and needs to be “fixed.” If you don’t like a cultures games, don’t play them pretty simple.

I’m still gonna play Unicorn Overlord but I’m not happy with these inaccuracies.


For such soulful games, I wonder why they aren’t as popular as other not soulful games. 13 Sentinels is upper echelon story telling


Oh man this game is dope. Becoming the “ghost” is so fucking awesome and you just feel extremely lethal.

And surprisingly it is more Assassins Creed than Assassin’s Creed


I disagree with this take.

I thought the world design was a decent balance of open and linear levels. Xenoblade is massive no doubt but often times I’ve found myself wishing it was more…dense I guess? Now I am not a fan of the obvious Ubisoft towers/icons in Rebirth but it is a very lively world where everything feels intentional.

Xenoblade combat is more akin to MMO combat compared to FF7 Rebirth. Rebirth’s combat is surprisingly deep with its ATB/real time combat. Having to juggle three characters simultaneously and set up your stagger/damage phases is really engaging. Xenoblade felt more like a rhythm game until the end stage bosses where positioning and execution suddenly became really important.

I say this as a Xenoblade fan, your comparison is apples to oranges.


I agree, it’s a really well made game with a lot of soul. And the card game is deceptively fantastic, a modern day triple triad


Playing the game now. It’s a lot of fun, some good changes but some negative changes from Remake. The open world portions are just gorgeous. The ubisoft towers and icons are kinda lame but it’s not just a scourge on the map so to speak. The sidequests have been pretty fun, and the soundtrack is awesome.

Storywise, it follows largely the same beats as the original with some changeups to the formula (I haven’t beaten it yet so I expect some wild changes @ the end like last time.). Gameplay is pretty neat but I preferred FF16’s DMC style combat.

All in all I wouldn’t buy it at $70, but at $50 it is well worth it


I really enjoyed the game too. There was only one part of the game where the pacing was a little off, but for the most part it was a great experience and I’m interested to see how part 2 plays out


Goddamn I hate live service games. Surely someone at these companies has a backbone to tell the suits this isn’t what gamers want or need


Even though I’m on a huge open source change, Steam seems to be at least pretty consumer friendly


Oh man I like romhacks. Great way to explore old games. I ended up playing Hyper Metroid and it’s fucking great


I’m doing my 3rd character run for the dlc and I plan to rush to it. We had the same idea on quick level ups :)


I’m gonna guess here, but I bet the DLC will be after an endgame boss in an optional area. Quickest way to access it (and potentially get demolished) is to do the PVP storyline. Vague I know but I don’t want to spoil too much for anyone going blind


Classic Atlus, repackage new content in the base game and sell as new. I knew better but I still had a fun time on switch.

But man the performance updates alone getting it on the other consoles/pc is pretty tempting. Just wish they wouldn’t double dip or at least offer dlc for us early adopters


Palworld was on game pass so I gave it a shot. It’s actually pretty fun for a simple time waster. After this run I don’t think ill ever play it again unless they work in a really good story mode


That game really captures a sense of lethality I haven’t felt since Ninja Gaiden 1/2 on the Xbox/360. Amazing


Make sure to do all three endings. The story is deceptively pretty decent. You feel like a real badass by the end


Sometimes a nice little experience is good times. Doesn’t always have to be an all out blockbuster or emotional rollercoaster.