That’s a fair question which I have to cut a little short due to it being a huge topic:
The overhead of a full blown operating system you have to maintain is not a trivial thing. You have to update and maintain os, drivers and applications at least and it’s directed at all purpose use in general. That means all of the above and games might or might not fit well to a handheld device. Even if it’s maintained by a third party (eg Asus) there are many many moving parts that are all purpose. This might be a dialog box with unaccessible options you have to work around or games not working with the controls you need to fix and might never (for me steredenn on steam deck). You can however literally do what you want with it.
Compared to this a console is an optimized experience, golden cage. Things just work. Yes there might be the off chance but in general the producer has a system. 100% under their control and can test and optimize very well, which Nintendo debatably does.
Color me surprised. I’ve read ken’s book which is recommendable. So what’s new here?
Having a closer look I’d really recommend the book, written by him and not some interviews with him. 🤷
And hi to all other old farts.
Tried to get steredenn working on Steam deck in February. Failed miserably (controls didn’t work).
Works on switch (within it’s limitations of course).
Take that 😂
Btw steredenn is even Linux natively, that’s what made me even more angry.
Edit: What’s with the downvotes? I mean it’s fine but - if I did something wrong or it works since date x, tell me!
I think no switch 2.
We already have a date for that.
But let’s see!