
The PvP is the majority of the challenge of the game. If you remove that, for the PvE players it becomes Cookie Clicker and they’re done in a week. And it also reduces the participation in the PvP side and damages that part of the game as well.
The cat & mouse mechanic is integral to the game’s success. If that doesn’t work, this isn’t a game.

The game would have been appropriately hyped if it weren’t for a few massive fuckups.
Resource gathering was supposed to be a cat & mouse game. But the potential PvP while gathering resources doesn’t appeal to the masses, so marketing added a “you can’t touch me” PvE flag.
Item duplication. There were exploits that allowed item duping. They didn’t reset the economy after those exploits were addressed, and they didn’t catch everyone.
They decided the content was too easy (especially given the duped gear above) and made everything much harder after a couple weeks. Again, no server reset. So if you didn’t get in in the first couple weeks and duplicate some items in that time, you were forever behind.
You’re running closed source software that has permissions to read your keyboard input to other applications (other than apps running as admin), they can access your files, and and they can communicate over the Internet.
You’re inherently trusting these publishers if you’re gaming on Windows. Who is the publisher of Darkest Dungeon or Deep Rock Galactic or Lethal Company?
Tell me how any other app uploading your entire documents directory is okay then. “Into the kernel” is largely fear mongering. Other, less trustworthy apps can do plenty of damage, and you don’t seem to care about those.
If you really want to be secure, you can’t do gaming on the same machine as your security sensitive stuff. It’s not limited to these anti-cheats.

https://sell.amazon.com/pricing#referral-fees
I guess, according to you, it costs more to host files than it does to ship you a physical USB.
Maybe all these apps stores need to look into physical delivery in order to bring their costs down.

Game files and updates need to be distributed
You also recognize that 30% of each game sale applies to each game sale, right?
Do you really think 30% of developing a game is hosting not just the original game, but also the updates and the save files? CDNs only make it cheaper.
Steam is able to charge 30% because they effectively have a walled garden on PC games. Very few publishers are well known enough to successfully sell their game outside of Steam.
It’s not as egregious as the Apple or Google stores, but they’re basically all in this together. It’s like the old mob families where they split territory.

most are quite happy with the services they get back from that 30% cut.
I agree with most of that, but this part just isn’t true. 30% is highway robbery. It’s a scam. But PC gamers are trained that Steam is where the games are, with few exceptions. If you don’t pay steam their cut, your game doesn’t sell at all.
Consider all that goes into development of a game and compare that to the effort/infrastructure to host a download and display a webpage. Is Steam really providing 30% of the game experience?
I think Steam could be profitable at less than a 10% cut.

Reminds me of this old Digital Blasphemy wallpaper from 2000.

Yeah, I trust Riot and Valve more than I trust Sony or the developers of Lethal Company or Among Us. Even with higher privs than those other companies get.
Because if PubG is compromised, I’m just as vulnerable as I am if Riot is compromised.
I get the technical difference, but when you combine it with practicality, it doesn’t make much difference on one hand. On the other, it does remove cheaters from my games.
If I cared that much I’d have ALL my games on a separate OS anyway. Maybe I will at some point.

I don’t think you understand how code works. What are you worried about it doing, and why does it need admin permissions to do that?
“Kernel” anticheat isn’t really any more dangerous than any other executable you run on Windows. Code from untrusted devs isn’t safe whether it has admin or not. Games made by small devs are much more dangerous than anything put out directly by Riot or Valve.
There’s a lot of hullabaloo that’s seeded and encouraged by those who make money on botting and cheats. It’s kind of valid, but it’s not a larger risk than installing pubg or among us or any other small game.
If you really want to be secure, you have to separate your gaming and personal machines, at least the OS and drives.
The Windows limitation might even make it more secure in that way, if you’re willing to limit Windows to games and use Linux for personal stuff. Even then, keeping drives isolated is difficult.

With Gyroscope aiming you use the stick for large, broad movements, but for small adjustments you move the controller itself. It’s new as of about 2016ish.
The explanation and video here is good.
https://www.digitec.ch/en/page/aiming-with-sticks-so-yesterday-gyro-aiming-is-the-future-24968
Yeah, more games need to be like Amazon’s New World, where they kneecap their own game in an effort to appeal to the masses like you and the shareholders.
Tennis would also have wider appeal if you didn’t have to run back and forth so much. They should look into that.