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Cake day: Jun 10, 2023

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“Games as a service” are by design never really finished, right? If you are cool with that, go for it. I have never personally tried one.


As an illustration, grab an endgame save from 1.0 and open it up in a modern version of the game. The moment you step out of the door, you will be greeted with a series of cutscenes/dialogs explaining several of the various game mechanics that were added in the versions since 1.0. These are game mechanics that, if they had been part of the game from the start, would have greatly altered how one would have chosen to play and reach endgame. One may have prioritized different crops, events, upgrades, relationships, decorations, etc.

Stardew Valley is absolutely worth the money, and the content updates definitely make it even more of a bargain. But calling the transition from 1.0 to 1.6+ “minor adjustments to gameplay” is disingenuous.

I just miss the days when games were already finished upon release.


What would you call it? Live service does not really fit


My issue with Stardew Valley content updates is that they change how the game works. It is not just adding extra postgame missions or something. The content updates tend to fundamentally change how some things work. Your possible/preferred routes to reach endgame today are much different than they were in 2016. It makes it feel like perpetual Early Access.


Game changing updates like this every so often that make you feel like it is an unfinished game still in early access. You may as well just wait until it is finished to actually start playing.



In case you don’t want to give them clicks:

The first is from Adult Swim with these games vanishing from GOG on September 30th (time TBC):

  • Westerado: Double Barreled
  • Kingsway
  • Headlander
  • Fist Puncher

GOG said they will “do our best to try and bring them back”.

The bigger list comes from Meridian4 where 27 titles will be gone on September 20th at 1PM UTC:

  • Boom Blaster
  • Boss Rush Bundle
  • Bucket Knight
  • Creepy Tale 3
  • Edge of Galaxy
  • Full Moon Rush
  • Ghost Blood
  • Ghoul Castle
  • Hero Survival
  • Heroines
  • Judas
  • Kill Fish
  • Oxygen Cocktail
  • Picklock
  • Probo Rush
  • Red Dust
  • Replikator
  • Starless
  • Strike Force Kitty
  • The Dark Prophecy
  • The Wizard And The Slug
  • Ultragoodness
  • Ultragoodness 2
  • Ultragoodness Bundle
  • Viruz
  • Warforwards
  • Witchcrafty

https://web.archive.org/web/20240918181538/https://www.gamingonlinux.com/2024/09/29-games-are-getting-delisted-from-gog/


The decade is not even half over yet…

But so far, from what I have heard, I would place 99% of Nintendo’s eShop in that category


Watching youth play aggressively on such a small pitch in close quarters is more interesting than watching premier league adults play a passing match on those enormous empty pitches.


Do carriers still require a new two-year contract when you get a disocunted device from them?


Sony has a much better [trigger rumbling/tension] implementation in the PS5 controller, nothing outside Sony published games use it though - but it’s compatible on Windows with additional drivers (DS4Win) (not sure about Linux here)

It also does not work wirelessly. The controller itself and its basic rumble obviously do, but you will not experience the fancy haptic features unless the controller is connected via USB.



This is what stops me from picking it up each time I see it drop this low.


The only fork I know is Sentien Launcher, which I believe was abandoned.

EDIT: It’s still on F-Droid, but I couldn’t find a setting to move the search bar.


The Atrix 4G was one of the first Motorola devices to ship with its Webtop platform. When the phone is placed into its HD Multimedia Dock or Laptop Dock accessories, the user can access an Ubuntu-based desktop featuring access to the phone and its applications via the Mobile View application, integration of Android notifications into the desktop, multimedia playback through Entertainment Center, file management through Nautilus, and the Firefox web browser (along with support for Prism for the site-specific browsers used on Webtop mode).

I never knew it’s “desktop mode” was Ubuntu and not Android.


It is still surprisingly far from straightforward to get it working

EDIT: I mean Android on Linux is difficult. Not Linux itself.



Despite the historical precedent, those two options sound even more like a mid-gen refresh than Wii U does.


How does Scarlet/Violet run with the latest updates? I assume things must be better than all the problems I heard about at launch.



That is what he did. Then when Pop Shop threw an error, he looked up other ways to install it, and ended up doing it in the terminal through apt. Though his system was not up to date, so it got messed up and he removed his DE in the process. All he needed to do was make sure to update his system after that fresh install BEFORE he started installing things.



The developers today announced it will be on the Nintendo Switch, Epic Store and a DRM-free version direct from their own website on May 23rd. Their website will be the only place to get the Linux version.

Alright, I’m back in.


If you buy it directly, you can even install GrapheneOS on it

Only if you buy directly?


Huh, I don’t think I’ve ever seen “Steam Deck” outright listed as a supported platform like that.



I have never played the original DRG, but I really enjoyed the free beta or whatever that they had for Survivor last year, and having even more fun now with the early access build! I have not had this much fun with this type of game since Brotato.


And possibly runs on all fours like a hound.



What they haven’t clarified is whether you’ll still be able to continue downloading dlc tracks that are already released.

They are just stopping their weekly DLC release schedule. No reason to think anything is going to happen to current DLC. Just nothing new going forward.


I think it would make more sense to look at the gap between one release and the announcement of the next game. Things aren’t looking pretty.


I think they were commenting on your wild “I don’t think anyone could actually use 240fps” statement, not what you said about diminishing returns.


I think that functionality should be separate from a gallery app. Check out Image Toolbox for mobile photo editing.

https://github.com/T8RIN/ImageToolbox


I love all the exaggerated future console names at the bottom, then PC is just PC.







And to take it a step further, Insular is a fork of Island that is completely FLOSS

https://gitlab.com/secure-system/Insular