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Cake day: Jul 01, 2023

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RTS always requires micro - it’s real time. If micro is not required, strategy is not requires in an RTS.


Funny you mention this with a LiS - the OG game originally being a periodic game.

Luckily the fate of periodic games died fast.


It’s impossible to regularly be the bad guy if you are not regularly an acting participant of the story, or even in a position of power.

Do you actually believe Princess Peach is “women are better” propaganda? Nice stats you got…


Resident Evil series? Survival Horror games… Boomer Shooters… Pathfinder games… Everything from Larian studios… Totalwar Games…


Hedon would be an option. It has actually calm moments, is cut scene free and gives you time to explore, whil still having cool combat moments.

It although has a pretty good difficulty mode.


Holding forward during the loading screen is not better than being free to do anything.

Noone is against background loading. This is a given. People are against pseudo interaction.


Maybe look out for single player games?

Diablo-likes are not good, when the design team thinks about retention and game time instead of accessibilty.

Stuff like Van Hellsing, Victor Vran and other AA release are not about the grind.

Insteaf of 120 hours of PoE you can have 30-40hrs of 3 to 4 different diablo-likes a d I will tell you the difference is greater then within PoE.


My current focus:

  • hall effect sensor to avoid stick drift
  • i prefer the xbox layout for sticks
  • abxy button layout, because not all pc games support ps buttons
  • cabel, cuz lighter and no sudden loss of input

Isnt Icefrog one of the lead devs? I guess he likes this style of game. How many Total Wars, 4x and CoDs were released while Valve made one more Dota-like. Valve has some cool people working, vut O don’t see a Suda51, a Raphael, Swery or Co, who has the focus to develope such a single player experience. If the flat structure with ‘at will’ project focus is still a thing, than sp games have probably a problem getting devs.


Why would you punish high apm? Thats punishing people for being better.

If you free up actions, good players will use the free space for other options.

If it only taked 50% skill to defend an expandion, people will double expand or expand and attack at the same time.


I feel like people dont understand, that the RT part in rts will always be the important part.

If you free up macro work, people will micro harder. WC3 got rid of most of the macro demand of SC and in consequence you will lose if you dont micro your units ik battle.

SC1 had build pipe lines and it wad still better to issue commands seperatley, because the player is more flexible.

A strategy is worthless if it csn be executed and the limits of execution create strategy.

Extraordinary pathing and all-select created the a-click deathball, that is one of the most boring ways to see, play and lose to.


Just black list people like a normal company - whoever i suspect they did this to revoke access during EA.


They don’t have to keep a copy. There are even services you can use to verify a user is over a target age without getting the age.

Second they already have you financial data. We are bot talking about people playing Darkest Dungeon too long. We are talking Fifa.


wc3remake is ass, but thanks to the community the game is in a pretty good state.

It’s kind of good, that blizzard is not to invested. The stuff w3champion and co do for map pool and variety is above blizzards abilities.


Project L will not use LoL but Valorant as base.

Riot is a fan of fomo and high pricess.


Yes. Yes it is. It doesnot matter how a monopoly was created. It’s the definition of a current market state, not behaviour.

In many countries it although does not have be a true monopoly (aka a single object), but a undisputed, sizeable market portion.


And a quick, lore-correct “quick-load”. Ut feels really good to try again without gaving to explicitly reload.



It’s not common. Most use the default config if shootinh with leftclick.

Shooting on space or another keyboard key i only saw with arena shooter players and it was single digit amount of people.


SBMM has no mind. Fair matches is the primarily goal.

Unranked is there for a reason and suprise suprise…relaxing when getting stomped is hard.


don’t forget fun stuff like:

mouse and keyboard config

audio and visual config

and the ability of the creating and looking into a log file in the gamr folder


I think the primarily reason is that uniform UI is cost and time saving.

The virtual cursor is easily replaceable by a mouse and at th same time allows you to design a cursor driven UI for console.

It’s not the best for either, but usable for the timw invested.


Bungie even got a award for this type of GUI in Destiny


In parallel universe we would have had Jade Empire (series) written by Bioware at their peak with combat by Platinum games.

Or maybe some could make SF6 story mode X Jade Empire.


I used KDEConnect for 48h and can’t live without it anymore.

Best media control, file sharing without usb/bluetooth and sharedclip board is next lvl.