It’s always weird hearing for the first time about a game that’s been super popular overseas for 28 years.
Would love to try Naheulbeuk (many youth memories of the audio adventure) but reluctant to install yet another app/launcher, especially from Amazon (some people are trying to get a boycott going since yesterday). The first game was really cool apparently
I don’t think it was a problem in Morrowind, iirc there was no scaling at all, NPCs just existed at a set level so different areas of the map opened up to you naturally as you leveled up. It’s been a minute since I played through it so I might be mistaken but I don’t remember it being a problem, as opposed to OPblivion
If my memory serves right the IWHBYD skull was datamined, not naturally found.
As for the painted backdrops in some cutscenes, the choice over a fully modeled environment makes sense in the context of the original release, the game ran at around 720p and you could barely tell. There’s another couple of these skyboxes later (start and end of the final level, “Halo”). I personally miss that in games today, I like painted art
Yea 3 is amazing, especially in coop. Physics glitches are almost canonical ! Reach you will have a great time with too, it’s less space opera and more saving pvt ryan but the narrative is intense and beautiful. 4 isn’t bad, but the second to second combat is way less varied and fun than previous games, specifically the new enemies. Perhaps it shines in coop, I don’t know
I’ve been playing for a few months now. I love the concept, the art and the atmosphere of it. And I feel it’s been making me walk more. However, I can’t seem to make any substantial progress in the game. I’m still stuck on the starting landmass (Jarvonia), and while doing activities gets me raw materials and the occasional rare item, I can’t seem to do anything with them as transforming those requires skills I don’t have and don’t know how to obtain.
Am I missing something ? Am I just not walking enough ?
neeeeeerds