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Cake day: Aug 16, 2023

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It’s kind of interesting that this franchise grew entirely out of the failure of SimCity in the same space. Now they are the ones fumbling their captive market and I wonder if another city builder franchise is going to spring up soon.


Sure. But does the 3D modeller then integrate their changes into DLC format and bundle it to work with the main game and paywall mechanics? It goes both ways. There isn’t just a 3D artist making a bug free DLC package on their own.


Sure they make the artwork, but who integrates it? What if bugs occur from that? If content packs could be made by artists alone, everyone would be pumping out content packs constantly.


I understand the energy in these replies, but do you guys seriously think artists are packaging their work as a DLC and integrating it into the main game? There is still a lot of work that goes into any DLC or major integration that has to be done by the same people that fix bugs.


That is usually the case. The smart people do the coding, but the morons do the planning and fail upward as people managers generally do.

Either that or narcissists who get to the very top by shouting over everyone else, so the smart opinions don’t get taken onboard.


They were forced to leave because of all the boobies.


You know what there’s too much of on the Internet these days? Squares that don’t understand sarcasm and tone.

I also blame Twitch. Before there were boobies in the way of my gaming streams, people had to read into the covered up boobies all over the Internet. Now there’s just boobies on display everywhere and you don’t have to think about anything.




All Rockstar Games ever have been pushed back by months or years. They have all had monolithic levels of crunch. People not working in the office is definitely not to blame. Particularly if they were hired as offside, which the article claims.



I mean, it is pretty amazing. It’s funny if they’re ironic upvotes and it’s wild if they’re upvotes of agreement because it is complete misinformation.

Yeah EA has lots of bad rep and yeah they made a couple of games in the series. But the game the article is about, as well as the original game it is remaking were nothing to do with EA.


Amazing how you can just shit on EA and get upvoted even though they are nothing to do with it.


Well yeah, if Marvel released their next movie and it was literally the fan art.


I guess you could call them smaller. They have about 60% the staff of DICE (where the founders came from) and are backed by big investment money.

They have captured what DICE hasn’t for a while though, which is the fun total destructability that made the Bad Company’s so great.


You can’t actually buy him in game for £700, but you can buy packs that have a very slim chance of containing him with real money.


I’m sure you can buy cards on shady websites somewhere, but you can’t straight up buy them in game. You have to buy card packs for RNG 0.0001% chance of a player like this.

People were getting him from an in game reward pack that was “bugged” by having very specific guarantees that meant he was quite likely. Hence why it was “fixed” in 24 minutes.

It seems odd that the article has added a monetary value to it.


AFAIK it comes from tabloid headlines needing less words to fit on newsprint and remember it 30 years ago (it was just a stupid sounding then). I have no idea why it’s made the translation to online news in recent years


They tend to do a bit off in the big sales. It’s currently 20% off.


It does, and that might be a nice experience, but I feel like the one player/two sticks mechanic was kind of the main point of it.

I don’t feel like the game would have had the same impact on me, if I co-oped it like I did with It Takes Two (which was designed as a co-op experience).


It’s truly a great game, but I’m unsure what a remake will bring.


A weird one that I’ve not seen mentioned: the intro to Battlefield 1. It is really well crafted and was emotional in a way I’ve never felt from a war FPS.

The multiple unavoidable deaths and brief epitaph shown on screen, before hot swapping to the next soldier felt poignant. Really hit me with the pointlessness and futility of WWI, the plight of the common soldier and the sheer scale of death.



I’m assuming the C in CRPGs is Character? I thought I’d open the article and learn the acronym, but it never states it!

Pretty bad writing ettiquette to just drop an acronym without first laying out the component parts. Especially so when the article is literally about the acronym and uses it pretty much every sentence.


Don’t call them mobsters, they probably think that sounds cool. More like corporate sell outs.


It does sound like the next step here would be adding as much low quality filler content as possible to spread out play time.




I have an external SSD, but that’s besides the point. The whole point of a console is that it’s a standardised piece of hardware and you can expect games to run on it out of the box.

Why are people disputing the fact that the game barely ran on Xbox One on release? That was what most of the bad PR was about at the time…


I was fooled into thinking an Xbox One game would be playable on an Xbox One? What are you even talking about?


Sure, you can frame it as not working on outdated hardware. I even mentioned that Starfield didn’t even release on that generation of consoles.

The problem is the Cyberpunk DID release on that generation of consoles. You buy a copy on console, you expect it at least to function. My anecdotal evidence: it was literally unplayable. O stopped playing and never went back.

Comparing that to PC is more akin bad faith. There’s a huge range PC wise and while its unacceptable for a certain combo of hardware to be unable to run the game, expecting outdated hardware to run the game on PC is expected. Are you saying there were no such issues like this for Cyberpunk on PC at launch?


I don’t think it’s really a double standard. I was using that as an example of a negative that impacts gameplay in Starfield but doesn’t make it completely unplayable like Cyberpunk was. I didn’t say “Starfield is perfect, but Cyberpunk sucks”.

Personally I think some issues with AI pathing and dodgy procedural generation (Bethesda style bugs) is not quite as bad as the whole world failing to load causing you to fall through the map and die, for example.


Ha, I see you didn’t play on previous gen consoles. It was borderline unplayable on Xbox One at release. Terrible frame rate, massive portions of the city disappearing and/or low res, crashes everywhere…

Granted Starfield isn’t even playable on Xbox One, but between low FPS and normal Bethesda style bugs, I don’t think it’s in a worse state than Cyberpunk was on PC/Series.


Probably just got a friendly reminder that there are some big and long standing games companies in France. He is a boomer businessman after all.



I forgot it was John Riccitiello at the helm of Unity these days. That explains a lot.

Also quite interesting that he’s offloaded ~$2mil worth if Unity shares in the past year too


I see a lot of comparisons to steam deck but none to Xbox.

You can literally use any phone or tablet for the same function as this with an Xbox, in addition to cloud streaming most game pass games without needing an Xbox at all.

If we saw Microsoft releasing an identical device I bet there wouldn’t be a single person defending it.


It looks good. Reminds me of Halo start screens. I wonder if there’s a rousing orchestral accompaniment.