Sister Calderón: We’ve all lived bad lives, Mr. Morgan. We all sin… but I know you.
Arthur: You don’t know me.
Sister Calderón: Forgive me, but… that’s the problem. You don’t know you.
Arthur: What do you mean?
Sister Calderón: I don’t know… whenever we happen to meet, you’re always helping people and smiling.
Arthur: I had a son… he passed away. I had a girl who loved me… I threw that away. My momma died when I was a kid, and my daddy… well, I watched him die. And it weren’t soon enough.
Sister Calderón: My husband died a long time ago. Life is full of pain. But there is also love, and beauty.
Arthur: What am I gonna do now?
Sister Calderón: Be grateful that for the first time, you see your life clearly. Perhaps you could help somebody? Helping makes you really happy.
Arthur: But… I still don’t believe in nothin’.
Sister Calderón: Often, neither do I. But then, I meet someone like you, and everything makes sense
Arthur: Heh… You’re too smart for me, Sister. I guess I… I’m afraid.
Sister Calderón: There is nothing to be afraid of. Take a gamble that love exists, and do a loving act.
As someone that works in AI, most of what Lemmy writes about LLM’s is hilariously wrong. This, however, is very right, and what amazes me is that every big tech company had made this realisation - yet doesn’t give a fuck. Pre-LLM’s, we knew that manual patching and intervention wasn’t a scalable solution, and we knew that LLM’s were prone to hallucinations, but ChatGPT showed companies that people often don’t care if the answer is wrong. Fuck it, let’s just patch this shit as we go…
But when this shit happens, oh boy, do I feel for the poor engineers and scientists on-call that need to fix this shit regularly…
While it is an uplifting game that I highly recommend, probably don’t play Spiritfarer if you have anxiety around death or dying…
Obviously, Chrono Trigger is an all-time classic with some good endings and character building. I’d recommend that too.
Perhaps RDR2 is a good idea also? You’re a part of a gang, so you’re always near or close to a camp where there are people to interact with.
For those of us that miss the lore and story/atmosphere of this games, absolutely.
Don’t get me wrong, Starfield has made me truly worried about the next installment, and I truly believe that milking Skyrim has ultimately left Bethesda in a position where open world gaming just leapfrogged them. The likes of TOTK and Elden Ring have absolutely shattered what they can show to deliver in a supposedly improved generation.
All I can hope is that Bethesda really look at the feedback they received, and take the time to make the necessary changes to their engine. That alone might be enough to at least give a retro feel to the games. I’ll still eagerly await them, but my hopes for them being GOTY are long gone.
Aside from all of the praise that BG3 gets, I haven’t played a linear story-bssed game with such length and depth for YEARS! I got to around 70 hours of game time in my first play through, and I wasn’t remotely bored, ever. For any major game to achieve this almost seemed impossible in this generation.
It’s basically capitalism as a game, but for the Genesis/Mega Drive era it was a surprisingly fun game. When I was a kid I played this before I even knew what McDonalds was, and many people I know thought I was crazy when I talked about a game I played where you collected the Golden Arches while being guided by Ronald McDonald on an environmental quest.
If they add dating elements to it, and a custom character like Forces, it’ll send the Sonic fandom into a meltdown and make Sega $1T.
In all seriousness, I’ve been writing off Sonic Team for years because they’ve been unable to put out a good game with a winning franchise like Sonic. The best game in decades is still Sonic Mania. Then, they released Sonic Frontiers, which while all over the place in terms of theme, storytelling, and mechanics, actually had solid gameplay in the open world segments! They ditched many of the on-rails aspects and removed such a heavy reliance on homing attacks to make for poor physics. They then absolutely fucked it with the mini stages that reverted to form.
I don’t wish retirement on anyone, but something really needs to happen at Sonic Team to bring the franchise back into winning ways. At this point it’s close to being like Pokémon in terms of mediocrity, gaslighting, and general toxicity. There IS the ability to make a good Sonic game, and the ability to return the series to its roots without gimmicks or throwing whatever they can at the wall to see what will stick. I’m all for a Sonic RPG, but at this point I wonder if it’s for the good of the series or because Sonic Team just wants to slap Sonic’s face on something else…
From a company perspective, it’s a common sentiment. Google and Amazon have mantras around trying to stay agile and relevant despite being behemoths, and both have arguably kept into boomer tech territory the second they made a poor CEO hire. Microsoft had their Ballmer era, and while Nadella did a lot of good at Microsoft they’ve had a lot of failures in established divisions to be soaked up by AI and sales.
I think that all of big tech has struggled over the last 3 years. Sacrificing employee skill for shareholder value has ultimately moved them all into IBM territory, whereas the cool tech is happening at startups again. If AI is a bust, and another company comes along and eats their lunch in their established markets like consumer devices, web tooling, or cloud computing, they’re in real danger of another huge set of layoffs and resetting their businesses to only core profit-making ventures. What I think we’ve seen companies shift towards death, Day 2, rotting from the inside, or whatever your business calls stagnation.
If I were Microsoft, I would consider speaking to Sony or Nintendo about running the live aspect of their console. Both have had serious issues with their services, and it’s where the money is for a software company like Microsoft - especially with the better hardware people from Microsoft going elsewhere.
Get Sega back into the console game, and we might see some more innovation.
If it looks anything like this I’ll be there at the first screening.
The Metaverse was always a distraction from its involvement in Cambridge Analytica, and the questions raised around privacy and election interference/influence. It was never going to be a thing, and anyone that didn’t have their head up their arse could’ve told you that.
Zuck isn’t an idiot, but he knew many others were.
Those offices are usually locked down anyway, on floors where the unwashed masses aren’t granted access. Hell, if you want to even be on a call with someone like the CTO you’ll have to reach out to three different entities, book a specific room, and reach out to that person’s team of assistants to ensure everything is aligned.
If they got access to the CTO office they definitely broke in, or evaded security in some way. That alone at any company will get you fired, and probably arrested.
Source: Once attended a meeting with a SVP at a big tech company. I genuinely think it would be easier to meet the president.
Given that Starfield has been considered a bit “meh” by many, you have to wonder where Bethesda go from here. NakeyJakey hit the nail on the head with many of his criticisms of Bethesda, and show aside you have to wonder what kind of state ES6 (assuming it’s their next game) will be in. Since we don’t even have a name, it’s probably 3-4 years away, and their engine will feel close to 20 years outdated by then - especially if they continue down the path of adding bloat to their core mechanics.
For Todd Howard, I wonder how long he intends/needs to stay at Bethesda post-acquisition. Most of the press for the Fallout show has been positive, but there’s been a lot of snark directed at the press of Todd Howard being a visionary, or Fallout being one of the greatest games of all time.
It feels like the next 4-5 years will be critical for them, especially with more critical eyes on their products.
My daily drivers are MacOS and Fedora (with Windows on my Surface Book), but I’m a software engineer, not the average person.
I would love for Linux on the desktop to be viable for the average person, but there isn’t really a built-in option that can beat Windows at what it’s good at, and that’s backwards compatibility, and a clean interface that users know. The attitude of “well, Linux is just better” hasn’t worked for decades, and it never will until there is a distro that prioritises that (hard) switch.
Pretty much anything beats Windows in that regard
Fonts have looked like shit on Linux for years, if not decades. The poor UI and lack of polish has been a big problem in design communities for a long time, and to many it’s one of the reasons why Linux is less favourable to Mac and Windows.
This is the biggest hangup for me. Even if there is a GUI, most instructions will send you into the terminal nonetheless.
For all the deserved shit that Windows gets, it “just works” without ever needing to touch config or a terminal. Until a Linux distro and window management system can get this part right, it’s silly to call it a desktop replacement for the average person because it’s not trying to be.
He had put out a long line of duds, but was still considered an accomplished actor. King Richard is probably an outlier as a critically acclaimed role for him, but even after a decade of mostly crap he’s still been getting the work.
Given the response from Chris Rock to the slap, that might all be over though. He’s still busy as a producer on Bel Air, which has been…okay? That might be his next move in his career.
That statement in itself is quite sad, when one of the reasons everyone called it out as being an amazing game is because it was huge, well crafted, and made by a company that actually seemed to give a shit.
I don’t say this to diminish their achievements, because I’m 80 hours in and still not done, but it’s a spectacularly low bar that Larian absolutely launched themselves over. At a time where companies seem to be scraping the bottom of the barrel, Larian did the exact opposite, and reaped what should be the most obvious of awards (do good work, get lots of money).
HR did everything right here. Their sole job is to protect the company, and they did this perfectly. They got more work out of someone for free, and when they got loud, they coerced them out of the door.
HR is NOT your friend, nor are they there to help you in workplace grievances. This is EXACTLY why these sorts of companies need unions, but if the games industry has no interest in creating a union, what hope is there for the rest of tech?
It could have been good if all the planets were actually playable.
It felt like half a game, and another six months to bake would have probably turned it into a great game with some replayability. Put a gun to my head, and I couldn’t tell you the plot, but I remember both “some” fun, and a lot of frustration of how short it was.