Yes my department store example was kind of alluding to that. As far as video games go, either sales are poor, or the game was never worth the original price. Also sales such as the ones Steam has are often great for advertising. I always see games I’ve never heard of. Those developers take a hit on their per unit price so that they can potentially sell more units. The fact that these are digital items means they aren’t losing money on manufacturing costs. Patient gamer communities exist for customers that smell the bullshit.
Companies often create incentives so that their customers will want to buy more of their products. Sales exist within every industry and happen for various reasons. Even with your example of grocery stores, there are other reasons for having sales. I believe it was Kmart that had the famous blue light special. Publix, a southeastern US chain has a weekly rotating sale. Costco has a similar rotating sale. Maybe items are deteriorating, maybe there is an excess of stock. Maybe an item goes on sale for the purpose of luring customers into a store in hopes that they will buy more things. Maybe the item of sale already had a huge markup and the sale brings the price down so there is only a moderate markup, which is often employed by department stores in malls. There are many more reasons for a company to put items of sale i won’t get into here.
Solved!
I downloaded the Volume Lock app and it works exactly as intended. I realized something about how I use my phone soon afterwards. When I receive a call at full volume, I tend to absent mindedly reduce the volume while my phone is ringing. If I were on the homescreen of my phone, this would reduce the master volume. However, it appears that if i reduce my volume while getting a call, it reduces only the ringtone volume. After that call is recieved, if i try to increase my volume again, my phone shows it at full. But my ringtone volume would still be low. Hope this helps anyone who may have this issue in the future.
I remember breaking this game on my Xbox. There is a level in which you go through a hallway to come out if the other side larger or smaller compared to the environment. Eventually you can become to large to fit through the doorway, but you can continuously go through the doorway that makes you smaller. Eventually everything became so big in the game my Xbox couldn’t handle the physics of everything and crashed lol.
I just made it to the Iron Keep in Dark Souls 2. Every year or two ill play through the entire Dark Souls series trying out new builds. I’m doing a dex based power stance build this time. I’ve never done power standing in DS2 before and so far it’s going well. I’m using the falchion and scimitar right now, but am likely going to try out rapiers. I did a powerstance rapiers build in Elden Ring and it was incredibly OP but very fun still. Once I get to DS3 I’ll go with an INT build, for some reason I’ve never done that in DS3.
I don’t know, I only got into PC gaming about 3 years ago but my library is easily twice as large as it was when I only had consoles for about 20 years. The initial cost of getting a PC with all the peripherals is quite a bit higher than console but the games are almost always significantly cheaper. The most recent AAA games and some studios like FromSoft are usually the only games selling at $70. On console, the price of a game barely gets lowered. I have a switch and wanted to buy overcooked to play on the go and it’s still $20 dollars and has very few sales. On PC it’s hard not to find it for less than $5 and that’s not even counting key shops.
The worst thing about a live service game to me is that they only work when you can connect to the official servers. Many live service games have shut down and there is no offline mode to continue playing. Sometimes you still pay full price for these games. Sometimes games like The Crew, shut down after you spent money to play it and then The Crew 2 comes out so you pay full price for essentially the same game and the first one doesn’t work anymore.
I don’t have a lot of experience with roguelike games. Before I even knew about the genre I played quite a bit of Spelunkey. As someone who loves Super Mario Bros I thought that game was great. I recently found Vagante and am having a lot of fun with it. It gives off Spelunkey vibes, but is more traditional fantasy.
Civ7 is the newest Civilization game that is coming out. Given that this c/patientgamers, I think its safe to assume OP is asking if there are any new games that you will not be patient to aquire.
For myself, I’m going to buy the new Elden Ring at release. I have not been let down by Fromsoft and feel each of the previous Souls and Soulslike games have been worth the full price.
I agree that the bonfire mechanics and level design resemble dark souls, but the mechanics are nothing like dark souls to me. I’ve played all the games as well. Fallen order isisn’t 1:1 with those games, but closer to them than dark souls. Combat is very forgiving and cinematic. It was made to look like darksouls, but the combat didn’t come close. Maybe kingdom hearts combat would be a better comparison. Still easy to get fucked up if you don’t know what your doing, but once you get the hang of it you can just mow down everyone no problem
That wasn’t my experience with fallen order at all lol. I could mostly rush into any group of enemies because enemy attacks were predictable and very easy to dodge. The iframes felt more like the combo beat em up games and enemies generally attacked in turns unless they were all shooting then all you had to do then was hold the block button. On second thought I’d say it was maybe closer to kingdomhearts combat
I loved this remake. I played the first one when I was about 12? Looking back that seems very young but it was one of the only games I completed at that age. I didn’t have internet in my room at the time so I printed the walk through from I think gamefaq lol. Had it holepunched and stored in a ring binder. Over 20 years later and it was really fun remembering events and areas in this remake even if they were slightly redesigned.
Why do you think it is the responsibility of the user to fund youtube’s server costs? Youtube is free. If it wasn’t, it would require a login with presumably a subscription fee like Netflix or Max. Youtube’s work around is to push ads and offer a subscription for an ad free experience. They created a problem for their users, then offered a paid solution. Many people accept that mainly because they either don’t know how to block ads from their end (or cant), or like you they think they owe youtube something. There is nothing unethical about choosing what information is downloaded onto your hardrive from the web.
Not sure what adblocker has to do with piracy, but the right to use adblocker is an even easier argument to make. I don’t see why anyone shouldn’t be able to parse through files downloaded from an http request however they want. I doubt most people read every bit of text from every web page they visit, why make an exception for ads? That’s like feeling obligated to reading every bit of junk mail that makes it way into your mailbox after you sign up for a new credit card.
I’ve not seen many pirates say that they expect companies to roll over and give them stuff. The biggest push for piracy I’ve seen is because companies refuse to sell their products. It’s all licenses to use which can be revoked at any time. Many people aren’t interested in licenses and since there is no legal way to actually purchase most games or movies, that just leaves pirating.
Instead of issuing refunds on any purchased in game currency, Zynga informs players should quickly spend it in game before the game shuts down lmao