HL2 is more than just the gravity gun. The art style, the open levels on the beaches, the facial animations, the improved storytelling from HL1, the antlion army, game was so much more than just an updated half life. Without HL2, portal wouldn’t have any legs to stand on, valve took on narbacular drop, hired the team and put them to work on the source engine to make portal. Counter strike source was the defacto mp shooter for years if not decades, hell even the portal 2 goo came from half life 2 ep 3 just like they mention in the documentary. Saying they ignored all other aspects of the game for the gravity gun does half life 2 a disservice to what it accomplished.
Knee jerk reaction based on OEM feedback for a built in handheld interface for the OEM handhelds like the rog ally. Steam deck clearly caused a disruption in the market that Microsoft simply cannot stop. It’ll probably have alps joysticks that drift, they’ll slap an over powered AMD apu in it with a shit battery that it’ll chew through in an hour like every other handheld PC. Valve hit the sweet spot with the deck, and there’s no real reason to upgrade it, sure you have more powerful apu’s but battery tech hasn’t caught up yet and the only way to counteract it is slap a bigger battery on the device. At that point what’s the point of putting a power hungry apu in a handheld?
There have been more positive reviews so far than negative, and not a single post has shown any proof that EA is manipulating reviews and cherry picking. The only thing we’ve seen is one guy at fextralife throwing out conspiracy theories about how EA hates him, another guy who’s apparently a racist and sexist asshat, and that’s pretty much it. Mortismal has even stated he wasn’t paid off or anything by EA and would be fined and his account deleted if he was and didn’t disclose that fact, which he didn’t.
Bioware has made two bad games, Andromeda and Anthem, two. One is objectively not that bad, the other is a game in a genre they’ve never dipped their toes into, and the biggest issue is that those two releases were back to back, so that apparently means they’ve gone to shit now and everything else they’ve created means nothing. It’s really sad how petty and ridiculous some people are over bioware. As for the EA hate that’s been around forever, but God forbid someone say something positive about a bioware game.
Do you have proof that EA is forcing reviewers to use catchphrases as you’ve said? I get it, we all have our hate boners, we all have our pet peeves, but damn son…the conspiracy theories and review embargo nonsense is just stupid at this point. Like you said let’s just wait for the objective reviews but how about we simply don’t write the game off because bioware apparently murdered our puppies.
Yet mortismal gaming says it’s his persona goty
https://www.youtube.com/watch?v=xCz1ITSy2O8
I don’t really know what to say about it at this point, but as I loved inquisition I’ll probably love this one. The best thing to do is wait for release and make your own opinion.
https://en.wikipedia.org/wiki/Dragon_Age_II lots of good information in the wiki page, of which none of your claims are accurate except for maybe the polarizing views on reused assets but that’s literally by design, not crunch. It sold more than origins and sold over a million copies in two weeks, that’s pretty damn good. Nice rage baiting though.
No idea why there are so many people who want this game to fail. Bioware has realistically made two bad games, Andromeda and Anthem, and for me Andromeda has the best gameplay in the entire series, not necessarily the best story and anthem is just not great. It’s crazy the amount of bioware hate that exists that’s completely unwarranted.
So that’s great, but halo IMO is the least FOMO inducing mp game on the market with battle passes. You can actually “equip” the season pass you want to level and work on it, the best thing is they never go away so there’s literally not a single bit of FOMO, only the illusion. Regardless, I see your point for the other games and I commend you for making the change.
My theory has always been they wanted to keep the door open for Microsoft if things just go under. When you think about it, they were struggling quite a bit in the early 2000’s until gears. Microsoft really propped them up with that franchise, then they made fortnite, lost a lot of money until they pivoted to the BR mode and now they make millions every damn day.
The big problem I’ve seen with it so far is that bots on your own team won’t push the objectives and there’s no easy way to direct them. I had a match that lasted almost an hour with no end in sight because both sides of bots were pushing then retreating constantly. It was just a giant tug of war. Now I’m sure it’s much different in real matches, but I prefer warming up with bots.
https://www.eurogamer.net/more-evidence-of-fully-fledged-half-life-game-revealed-by-valve-dataminer
It’s called HLX, and it’s apparently a traditional non-vr game. Robin Walker was leading the Alyx team, it’s a safe bet he’s leading this team or working with this team on the sequel.
For what it’s worth, Robin Walker and his team are working on the next half life after Alyx. Will that ever come out? I have no idea and I’m not expecting anything. Deadlock however is a game designed by one of the grandfathers of the moba genre, and has had over 20k concurrent players at any given time, and it wasn’t even announced with it’s existence only known through word of mouth. That’s insanely impressive and shows how huge the moba genre really is and how those players are thirsty for a new game from a big company. It sucks and I wish we had more sp valve games but I’m content with the work they’ve done on proton, steamos, the steam deck, steam itself, and half life alyx. They haven’t been sitting on their hands not doing anything, they’ve been putting their focus on more technical areas versus making games and that’s ok.
You really have no idea how intellectual property works do you? The reason they’ve gone after emulation and rom hosting sites is pretty obvious, they have to protect their IP.
Why they’ve waited so long only to do it now? I honestly don’t have an answer for you on that one, but if I were to guess it’s because retro gaming has been going through somewhat of a renaissance as of late due to shitty AAA games and indie devs gaining so much popularity.
The bottom line is Nintendo lost the emulation battle once, and they don’t want to lose a second time. They’re more experienced and understand the risks of letting emulation replace services like Nintendo switch online, and so do publishers that own intellectual property from retro consoles. It sucks, but that’s corporate life, and you can’t really get around it without jumping through hoops or doing something illegal.
The one thing 343i did well with infinite was the multiplayer, same with halo 5, the mp was just really good. The story in both was completely ridiculous and in some cases borderline incoherent without knowledge of the books.
What I really have wanted for a while are games in the halo universe focusing on other characters and fleshing out what the universe has become post-human/covenant war. For instance, a game featuring Rian Forge and her crew with a mass effect style of gameplay would be awesome, and star wars outlaws is close to that style but ya know, Ubisoft.
Or a game focusing on the Spartan 3’s from ghosts of onyx. That would be a really awesome game, and could flesh out more lore with the forerunner that we simply haven’t had before. There’s also the human/forerunner war from the forerunner trilogy. So much lore is there, they just don’t use it and it eventually kills the games.
Last time I tried to play this game I had to use a 7+ year old fix on their forums for memory management and change the page file to a stupidly massive size to keep it from crashing. Of course the neckbeard star citizen fanboys in game told me to “just buy more ram”. Bitch, I already have 16GB of fucking fast ram I’m not trying to build a quantum computer for my star citizen fix!
It doesn’t need to go back to any era, it just needs to be good. I swear the Bioware hatred over the years could be some kind of case study for the mentally unstable. Everyone got butt-hurt over mass effect 3 and never let Bioware live it down.
They’ve made one absolute shit game in Anthem, and yes I like Andromeda and love inquisition, and all of a sudden they’re the worst company alive. Bungie has had more fuck ups than Bioware and they get a pass every time.
Blizzard literally harasses women to the point of taking their own lives and they get a pass because “muh WoW is too valuable!”. Still pissed no one is in jail for that bullshit, that woman’s family needs some form of justice and it won’t ever happen.
Who cares if it’s not like baldurs gate 3? If it’s good then just enjoy the damn game, that’s what it is, a video game.
To be fair, if it weren’t for pillars of eternity obsidian wouldn’t be around today. It’s a well known fact they’ve been in the situation of facing a studio closure multiple times. Fergus is well accustomed to these closures from all the way back at black Isle studios and interplay. I would imagine Microsoft is a much more reliable safety net than interplay every was.
This is why every PC should at the very least have a dual boot config these days with a Linux distro. Ubuntu, fedora, mint, pop, mx, it doesn’t matter, take back your PC and have some kind of fallback in case Microsoft fucks your shit up, even Steve from gamers Nexus is considering ditching Windows for their office computers.
Look I get what you’re saying, but they’ve realistically made two stinkers, Andromeda and anthem, and I actually like Andromeda not to mention it was made by a completely different and brand new studio that probably shouldn’t have called themselves Bioware.
I also enjoyed inquisition, it was fun and had a ton of commercial success as well as a really good final expansion that was universally praised. I get Anthem really burned a ton of bridges, but it’s not on the scale that places like Reddit like to make you believe. The gameplay was legitimately fun, the story was awful and all over the place.
Helldivers is a completely different scenario. I’m talking about God of war and ghosts of tsushima and any other game that gets ported over with the requirement from day 1. Helldivers was a screw up, the other games aren’t, and frankly it’s absolutely ridiculous anyone is complaining about it when you have to make accounts for damn near every fucking publisher. How is this different other than the region issues? I’ll give you a hint, it’s not. Pretty sure at this point anyone downvoting me right now is just pissed I’m calling their stupidity out.
This guy uses bots to spams the community with posts that are mostly on Reddit. It’s pretty annoying and when I’ve called them out in the past they claim they don’t use bots but that’s utter bullshit when you’re posting multiple articles every few seconds. The title is probably from the website but yeah I get what you’re saying.
Damn 2004 was a banger of a year for video games.