How’s the frame rate? I saw some reports of 7-12fps from systems that kick the absolute shit out of my 2 year old gaming laptop and had flashbacks of wasting $50 on KSP2, which I still can’t play despite exceeding the minimum specs. So I figured I’d wait to hear from people for a week or so this time instead of potentially wasting money on release day.
I’m playing the game pass version and in the early game I softlocked myself by jumping behind something that I shouldn’t have and I wasn’t able to fast travel to my ship because they were enemies nearby. I downloaded the PC version, accessed the console commands, got myself out, saved, then loaded it on my Xbox and the issue was fixed. But I really wish I could have just plugged a keyboard into my Xbox and fixed it in a few seconds rather than waiting on 140GB to download and praying it would work on my 2 year old laptop.
Sounds like a good way to speed up sample collapse. Eventually AI training data will include enough AI written comments and articles that the training data or “sample” will be contaminated by it resulting in training data that makes the AI worse, kind of like inbreeding in humans expressing recessive genetic disorders like diseases and birth defects. Once that happens they’ll need to find a way to accurately detect and remove AI data from the sample to continue improving the AI. But even with the early generations of AI we’re using now it’s incredibly hard to automate that with any kind of real accuracy and attempts have caught a lot of false positives and let a lot of legitimate AI generated texts through.
It’s interesting that the limiting factor on AI development may be the fact that it was released to the public before further training could be done.
Games need to bring back locally hosted servers.
I remember back in the day I could play Warcraft II with a friend over dialup, I’d put his number in and that modem would call his house and he’d answer with his copy of Warcraft and we could play against each other over the phone line with no server.
Even as recently as the Xbox 360 you could system link games and play on multiple consoles without any connection to the internet.
I don’t see why it would be so hard to allow for a locally hosted server on most games. They would still be playable indefinitely without need of any kind of central server system.
And they don’t need to be mutually exclusive, Halo 2 allowed for you to play both on Xbox live and system link games