To be pedantic: multi-framegen can do at most 75% fake frames. You can, however, get more than 99% fake pixels on your real frames with game overrides.
And this is after they announced twice they were done updating the game and moving on… Larian is addicted to updating their already perfect game with more content
Yeah this is “we have DLSS at home”. As someone who tested both, DLSS is the actually good one, FSR is a joke of an imitation that’s just slightly fancier TAA. Try DLSS Quality at 1440p or DLSS Balanced at 4K and you’ll see it’s game-changing.
Predecessor is the best MOBA I’ve ever played, and it’s not even out of early access yet. Right now just grinding Brawl because it’s braindead action but the normal gamemode is also good.
1440p at regular monitor size is probably all you’d need, but the annoying issue is that 1080p content looks worse on that than it does on a 1080p monitor
If you want a serious answer, you could theoretically disable all security checks on Win11 so you could hex-edit patch it to run, but it would be (1) a lot of effort and (2) probably show that it’s nowhere near finished, because it still misses UI integration for example
There’s a massive overlap between DnD players and video game players too, and barely any video games that implement the DnD 5e ruleset. I’m willing to bet that helped a lot with their marketing: “DnD the video game” was very convincing.
To be pedantic: multi-framegen can do at most 75% fake frames. You can, however, get more than 99% fake pixels on your real frames with game overrides.