Einhander for PS1

Slay The Spire, Stacklands, Hades 1, and Terra Invicta.

just finished act 1 of Clair Obscure this morning. I’m still not sure how much i enjoy the gameplay but the story definitely has me confused and wanting to know more. The battle mechanics are cool but i feel like i’m too dumb to really be good at figuring out good synergies. so far i’m not a huge fan of the map exploration but it’s getting easier to find my way around now.

A bit of Pokemon legends z-a on and off and a replay playthrough of Pokemon Violet

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I beat base game Bloodborne and am currently working through The Old Hunters DLC. It’s easily become my favorite Souls game and entered my top 5 games in general (joining the ranks of Fallout: New Vegas, The Case of the Golden Idol, Resident Evil HD Remake, and hmm I’m not sure what number 5 would be). My only complaint is that after you beat the final boss, or at least with the ending I got, it spits you out into NG+ right away, so now I am going through the DLC with everything being a bit more difficult than I’d prefer, but after grinding a few levels, it’s mostly manageable, except for those hunters with red eyes, they can go pound sand. I just recently got done with Ludwig, which took me quite a bit of time, but oowee what a fight, easily my favorite fight in a game in general and one where learning his moves, especially in the first phase, felt so satisfying and had me asking myself “is this it, am I getting good??”. And now I can proudly join the ranks of people wondering what the heck Sony is waiting for in regards to releasing a performance patch, a pc port, a next gen update, anything really, but oh well, way she goes I suppose.

Oh man, the song for the Ludwig fight is so awesome. It’s been years since I’ve played but I still jam that track quite often.

Quazatron
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I’m finally playing The Talos Principle II. It has been in my waiting list for a long time. I’m a big fan of the original and I’m currently hooked on the sequel. It has everything I love about the first one, only in a much larger scale. The storytelling is spot on, the puzzle difficulty is tweaked to make it easy for beginners to get the hang of things but gets quite challenging later on even for hardened players. There’s lots of new artifacts and mechanics to learn and some of the old classics like the laser connectors.

If you loved Portal and Portal II, this is for you.

Playing Lies of P: Overture. I’m two bosses in and tbh, it have been a let down so far. Enjoying new reactive propelled weapon, though.

What makes it a let down? Just overhyped?

The first boss was just mid. And the second is duo boss utter trash. While I have nothing against both brotherhood fights in the original, this boss is typical souls duo nonsense.

Final Fantasy V Pixel Remaster. I started FF9 before but switched to 5 because of pacing. It’s like each PS entry in the series got successively slower.

mohab
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After 65 hours in Catherine: Classic, trying to beat Babel.

I love this game. It’s one of those games I’ll be revisiting and replaying forever.

Cut scenes still won’t play on Linux, but the game works great otherwise.

I wish they release Full Body on Steam at some point. Or a sister game with a gender-flipped protagonist.

I respect Persona and Arena Ultimax is one of my favorite games of all time, but Catherine is my favorite Atlus game and, IMO, their finest creation.

I’ve been holding out for a Full Body experience but might just have to emulate it at this point. Although missing out on cutscenes is a real shame-- when it first came out, my wife and I played the game and watched the scenes together and uh… was an interesting and tense situation. Lol

dindonmasker
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Been playing the new zelda breath of the wild VR mod so much! It’s amazing! The dev of the mod has been really active at fixing most of the issues very quickly. I’m like halfway through the game rn.

The New Horizons update came early so I was fixing up some hotel rooms! And delighting in being able to craft from my storage and being able to craft multiple items at once and being able to get resetti to remove swaths of flowers for me. I might have accidentally had the entire island be flowers.

I’m starting up… Pokemon White Version 2 completely out of the blue because RetroAchevements is beta testing their multiset feature and I’m a sucker for the Professor Oak Challenge grind. (It’s pure madness, truly a waste of time grind beyond human comprehension, but it’s also an excuse to binge watch stuff and keep my overactive brain in check).

As always I recommend RetroAchevements in general, though. Truly an endless supply of old stuff to do!

I have just started Star Ocean 2 on PSP, it is confusing trying to figure out what is going on as nothing has been explained so far at all in terms of the different systems going on.

The skills system really calls out for a guide, it’s really easy to misallocate points early game. Or at least that’s my understanding; I did SO1 on PSP recently but uses the same system more or less and you can make life a lot easier with proper planning.

The recent remaster supposedly has better documentation, although I’m not sure I like it better.

I went in wanting to play as blind as possible but after being thrown into combat with no tutorial what so ever and then absolutely no explanation of what anything is, skills, specials skills, skills sets etc etc I started doing some cursory searching. Then everyone is screaming about levelling determination fully first and so I had to go down a rabbit hole just to find out where to get that because everyone spoke as if you had it from the start, which you don’t.

Even the guides for this game aren’t super helpful to someone that has zero background knowledge on the game at all. I’m still not sure if I actually want to delve as deep into it as it seems is necessary but I’m going to out a few more hours in and try to not fuck up my characters in that time and see how well it clicks.

I heard the first one is even more painful! How did you find it?

I managed, but I’m a glutton for punishment. In the first one you can kind of go guideless as long as you know a few fundamentals: determination is most important as it gives more skill points and easily pays for itself - by endgame you easily have everything capped. Certain combinations of skills also become game breakers, like being able to duplicate items or pumping up exp gains, etc, but the game isn’t that hard and if you want to do everything you have to run multiple times anyway. That holds especially true in SO2, apparently.

On that note, SO games use divergent path storylines but rather than being a “choose a faction” or something, it’s dependent on party members. In SO1, it’s basically three ways things pan out for certain arcs depending on who you recruited, with some members required for others. Luckily there was a flowchart, so blind-ish runs can sorta use that without blatant spoilers. It gets kind of interesting because certain mutually exclusive characters are related in unpredictable ways, so multiple playthroughs kinda reveal more depth… at least as far as a game originally made for SNES can be.

Luckily the game isn’t that long so it wasn’t much of a chore to do multiple playthroughs, especially with fast forward functions of ppsspp emulator. Doing it on original hardware might have been more of a chore, though.

I am also to some degree but I think I went into this with different expectations, not expecting punishment and so therefore I was taken aback.

Thanks for the tips, I have read you can break the game within a few hours but that isnt what I’m really looking to do so I’m going to try and use a guide as little as possible and just look up specific points I need clarifying.

Apparently I inadvertently chose the more difficult character but the storyline differences does seem interesting. I’ll see how well the game clicks over some more time!

Started playing Ghost of Tsushima, taking it slowly and enjoying the views and sceneries

Pathologic Classic HD, Sprawl, and Yakuza Like a Dragon.

Patient Gamers
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A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it’s price, waiting for bugs/issues to be patched, DLC to be released, don’t meet the system requirements, or just haven’t had the time to keep up with the latest releases.

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