An important update on Concord
blog.playstation.com
external-link
Concord fans -- we’ve been listening closely to your feedback since the launch of Concord on PlayStation 5 and PC and want to thank everyone who has joined the journey aboard the Northstar. Your support and the passionate community that has grown around the game has meant the world to us. However, while many qualities [...]
csolisr
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114M

@alessandro

  • Estimates give around 700 total active players on PC
  • Each copy costed $39.99 USD plus taxes
  • Let’s consider about 700 players on the PS5 side of things to be fair
  • No microtransactions added to the game, that I know of
  • The total lifelong brute earnings of Concord (and thus the amount of money Sony will have to refunds) would therefore be around $60 000 USD, which in the world of AAA gaming is practically peanuts
csolisr
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64M

@alessandro Ah never mind, total purchases were 25000 so the brute earnings were about 1 million USD

That was estimated sales numbers by an ‘analyst’ there’s no way it sold that much.

Blxter
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84M

Ouch…

ayo this wasn’t on the roadmap

Literally the only path forward.

Give up what little you made, or make everyone even more hesitant to buy your next game.

Without a player base, these games are literally unplayable.

Surprised they didn’t try free to play instead of shitting down tho

Cethin
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34M

They’re only halting sales. My guess is they’re going to make the switch to F2P. It’ll take time to build and rework the systems for that though, so they’re taking it offline while they do it. I could be wrong, but I don’t think so. From the article: “at this time, we have decided to take the game offline beginning September 6, 2024, and explore options, including those that will better reach our players.” That implies it’s at least not dead for good.

Still, not interested in it at any price really. It looked super generic. That market is crowded with good competitors so they need to do something new to stand out, not just copy what others have done.

Sales must have been so low that a refund was a lot cheaper than a class-action lawsuit.

Hal-5700X
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34M

Radical Heights lasted a month. But Concord lasted 10 days. oof.

daaaaaaaaaaaaammmnnn

This has to be some kind of record, right?

I think it actually is. Definitely the fastest for a game with a AAA budget at least.

There’s something great about watching the AAA games industry fall on their face.

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