Those Assassin’s Creed, Resident Evil and Death Stranding ports have bombed - Mobilegamer.biz
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Estimates suggest that fewer than 3,000 people have paid $49.99 to play Assassin’s Creed Mirage on iPhone. Other console ports like Resident Evil 4 and Death Stranding have flopped too.
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227M

Publishers when a game specifically designed for consoles does not sell like Candy Crush on mobile: :shocked_pikachu_face:

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577M

A $50 game on mobile phones.

Altima NEO
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There’s an iPhone port of death stranding?

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Requires an iPhone 15 Pro or an iPad

sunzu
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Different typa gamer…

Get them candy crush with mtx… that’s what prints on mobile

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I think it’s mostly just that phones by themselves absolutely suck as a form factor for pretty much everything but casual games.

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The issues I have with these ports:

  • They are harder to control if you don’t use a controller.
  • Using a controller is cumbersome when you’re not at home
  • I don’t know if I can play these ports in 10 years. With a console, I’m pretty sure my PS5 games will work in 10 years because the platform won’t change and the PC is at least an open platform, so there is a chance that older games will still be playable on newer systems. But on iPhone it’s not guaranteed.
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Tbh, I probably would have started with something a bit less complicated than those games.

Portal 2 would have been a better option, IMO. Something with relatively simple controls and not super enemy-focused.

Hal-5700X
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Wait…Death Stranding had a mobile port?!

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Why would I shell out $50 to play on a tiny ass screen with shitty touchscreen controls? Fuck that noise.

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RE4 is 30 and Death Stranding is 20. AC is 50 though. Also the games say controller recommended. You’d def have to be nuts to play without one.

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