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112Y

So they weren’t kidding, it is an actual real update. Sure, it’s community content, but content and bugfixes nonetheless!

TheSpookiestUser
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62Y

Gotta be honest, as someone who’s played the game for thousands of hours and gotten really into the community in the past… I’m whelmed.

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32Y

It is 16 years old… 14 maps added is pretty cool.

TheSpookiestUser
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2Y

The game is 16 years old. But it also

I’ve been over this a lot, over the past few years, but in my opinion it just being old isn’t an excuse for Valve to neglect it so, where an update that was announced in advance as something more than usual just ended up being 100% community-made content and about 2 seasonal updates stapled together. What I really want is one last weapon balance pass, some tweaks to default graphics settings to make it run a bit better for new players (something like mastercomfig already implements these settings for you if desired), an emptying of the shop of some of the most egregious instances of overcharging for items that cost vastly less on the community trade circuit - quality of life stuff.

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2Y

Patchnotes:

  • Summer 2023 Event
    • Runs now through September 15th
    • All cosmetic and taunt cases will grant Summer 2023 Unusual effects
      • Overrides the usual case unusuals
      • Crates are not affected
  • 14 new community maps:
    • Cashworks
    • Distillery (Versus Saxton Hale mode)
    • Hardwood
    • Nucleus (Versus Saxton Hale mode)
    • Pelican Peak
    • Phoenix
    • Reckoner
    • Rotunda
    • Selbyen
    • Sharkbay
    • Skirmish (Versus Saxton Hale mode)
    • Sulfur
    • Tiny Rock (Versus Saxton Hale mode)
    • Venice
  • Added new community Unusual effects
    • 12 new effects for Unusual hats
    • 8 new effects for Unusual taunts
  • Added Summer 2023 Cases:
    • Summer 2023 Cosmetic Case
      • Contains 25 new community items
    • Summer 2023 War Paint Case
      • Contains 10 new Summer 2023 Collection community War Paints
      • Has a chance to include a bonus taunt Unusualifier item
  • Added 6 new community taunts to the Mann Co. Store
    • Killer Joke
    • Star-Spangled Strategy
    • The Head Doctor
    • The Killer Signature
    • The Road Rager
    • Tuefort Tango
  • Updated tournament medals
  • Game Fixes
    • Fixed the Mann vs. Machine upgrade panel closing after receiving a matchmaking party invite
    • Fixed an exploit related to the ConTracker and being able to move/shoot while it’s deployed
    • Fixed the Strange Count Transfer Tool not being able to transfer stats for Sandvich items
    • Fixed the Engineer not being able to move for a short period of time after doing The High Five taunt
    • Fixed missing No Headphones style for the Universal Translator
    • Fixed Engineer teleporter audio that was referencing the dispenser by mistake in Spanish
    • Fixed incorrect alpha channels for the Smissmas 2021/2022 Cosmetic Case models
    • Fixed the Winter 2019 War Paint Case not being shown in the Mann Co. Store
  • Map Adjustments
    • cp_steel
      • Improved spam issues at spawn areas
        • Includes a new spawn exit door on Blu B exit
      • Generally cleaned up map geometry, especially in spawn area & exits
        • Improved roof readability, for less frustrating explosive jumping
        • Fixed explosive splash bug on stairs/props/etc.
        • Fixed stuck spots & exploits related to ceiling clipping
        • Fixed Pyro door exploit on point A
        • Fixed stuck spots and ledges in E pit
      • Fixed “head glitch tele spawn” on A-B connector
        • Editor’s note: I have no idea what this is supposed to mean…
      • Fixed a rare double death bug when falling in E pit
      • Fixed a rare overtime cap bug
    • cp_mossrock
      • Improved performance
      • General map exploit/collision fixes
        • Improved collision on rock near final for visual consistency
        • Fixed several perch points
        • Fixed players being able to get under Blu spawn
        • Fixed a spot where teleporters could be deployed out of bounds
    • cp_gravelpit_snowy
      • Improved Point C performance by adding occluders
      • Generally improved map clipping
      • Boosted volume of snowman explosions
    • pl_enclosure_final
      • Fixed localization issues
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