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Patchnotes:

  • Summer 2023 Event
    • Runs now through September 15th
    • All cosmetic and taunt cases will grant Summer 2023 Unusual effects
      • Overrides the usual case unusuals
      • Crates are not affected
  • 14 new community maps:
    • Cashworks
    • Distillery (Versus Saxton Hale mode)
    • Hardwood
    • Nucleus (Versus Saxton Hale mode)
    • Pelican Peak
    • Phoenix
    • Reckoner
    • Rotunda
    • Selbyen
    • Sharkbay
    • Skirmish (Versus Saxton Hale mode)
    • Sulfur
    • Tiny Rock (Versus Saxton Hale mode)
    • Venice
  • Added new community Unusual effects
    • 12 new effects for Unusual hats
    • 8 new effects for Unusual taunts
  • Added Summer 2023 Cases:
    • Summer 2023 Cosmetic Case
      • Contains 25 new community items
    • Summer 2023 War Paint Case
      • Contains 10 new Summer 2023 Collection community War Paints
      • Has a chance to include a bonus taunt Unusualifier item
  • Added 6 new community taunts to the Mann Co. Store
    • Killer Joke
    • Star-Spangled Strategy
    • The Head Doctor
    • The Killer Signature
    • The Road Rager
    • Tuefort Tango
  • Updated tournament medals
  • Game Fixes
    • Fixed the Mann vs. Machine upgrade panel closing after receiving a matchmaking party invite
    • Fixed an exploit related to the ConTracker and being able to move/shoot while it’s deployed
    • Fixed the Strange Count Transfer Tool not being able to transfer stats for Sandvich items
    • Fixed the Engineer not being able to move for a short period of time after doing The High Five taunt
    • Fixed missing No Headphones style for the Universal Translator
    • Fixed Engineer teleporter audio that was referencing the dispenser by mistake in Spanish
    • Fixed incorrect alpha channels for the Smissmas 2021/2022 Cosmetic Case models
    • Fixed the Winter 2019 War Paint Case not being shown in the Mann Co. Store
  • Map Adjustments
    • cp_steel
      • Improved spam issues at spawn areas
        • Includes a new spawn exit door on Blu B exit
      • Generally cleaned up map geometry, especially in spawn area & exits
        • Improved roof readability, for less frustrating explosive jumping
        • Fixed explosive splash bug on stairs/props/etc.
        • Fixed stuck spots & exploits related to ceiling clipping
        • Fixed Pyro door exploit on point A
        • Fixed stuck spots and ledges in E pit
      • Fixed “head glitch tele spawn” on A-B connector
        • Editor’s note: I have no idea what this is supposed to mean…
      • Fixed a rare double death bug when falling in E pit
      • Fixed a rare overtime cap bug
    • cp_mossrock
      • Improved performance
      • General map exploit/collision fixes
        • Improved collision on rock near final for visual consistency
        • Fixed several perch points
        • Fixed players being able to get under Blu spawn
        • Fixed a spot where teleporters could be deployed out of bounds
    • cp_gravelpit_snowy
      • Improved Point C performance by adding occluders
      • Generally improved map clipping
      • Boosted volume of snowman explosions
    • pl_enclosure_final
      • Fixed localization issues
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