It’s a new day, and another badly-optimized AAA Unreal Engine 5 game has hit store shelves. A couple of YouTubers, including Daniel Owen, have discovered serious performance problems in The Outer Worlds 2 that almost mirror Borderlands 4’s atrocious launch day performance. One of the most problematic graphics settings is the game’s ray tracing mode, which prevents even AMD’s Ryzen 7 9800X3D gaming champ from achieving 60 FPS at resolutions well under 1080p.


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Rules:
Why play Outer Worlds when you can play:
It’s great but I threw in the towel after a few hours if play. I’ve never played a game that so readily gave me car sickness.
Adding a pip to the center of the screen helps reduce motion sickness. I hadn’t experienced it until I installed a Skyrim mod that removed the reticle for most things. Suddenly I found myself getting mildly motion sick unless I was constantly un-hiding the reticle.
Worth noting that some monitors have an option to manually add a pip. It’s meant for shooters when you’re meant to zoom in instead of hip firing, but it also works to reduce motion sickness.
Huh, maybe I’ll give it a try, thanks for the tip
Because I don’t like that game.
I kept dying from the same mistakes over and over and couldn’t figure out what the hell I’m supposed to do or where to go. Supposely the ship log will update when you’ve made progress, but mine never did.
Got bored of playing what is basically a Game Over simulator after a day of frustration and never touched it again. I guess I’m just too stupid/ADHD for a game like this.
Lmao game over simulator.
I got these confused for the longest time and finally played Outer Wilds earlier this year. It’s a masterpiece
And the DLC is just as good as the base game.