Like rougelites they sorta suffer from being one of the more accessible game types with regards to development time and effort.
I loved the original Hallow Knight but I like platformers like that. I will say though there there has not really been a stand out in the genera as of late which is also contributing to the popularity.
I preface this with the caveat that all grants are subjective and you can like what you like.
Stardew Valley is a love letter to the harvest Moon games(and I guess rune factory as well). If you have ever encountered those games you immediately know what to do in Stardew.
I think where Stardew is different is that it came later and benefited massively from the “cozy game” popularity.
While I played harvest Moon on a super Nintendo, Nintendo 64, and Gameboy my girl friend who did not have that exposure growing up loves Stardew. This generational and gender Crossing game has tapped markets that were not available back then. Couple that with the fact that at this point you can play that game on basically any platform from phone to console, new and old and it’s totally understandable why this headline might be true.
That used to be the case but I wonder if it still is.
Modern software is loaded down with telemetry and crash reporting. So the software itself is likely doing the reporting at this point.
Linux definitely has more weird permutations with regards to software and hardware and would expect it to produce more issues just based on that.
I’m not sure about the others but for me it’s proton integration.
As a Linux gamer it makes a hell of a difference.