Sonic Racing: CrossWorlds - Announce Trailer | PS5 & PS4 Games
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Race across land, sea, air, space, and time in Sonic Racing: CrossWorlds! Warp through Travel Rings into new dimensions where something new awaits around eve...

Finally, a proper sequel Sonic Racing: Transformed

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325d

I could be sold on it. Is it super random like Mario Kart, or do they avoid the likes of blue shells?

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125d

Aside from everything said, the best thing about it is that it has a proper story mode. There are lots of singleplayer gamemodes like 1v1 races, eliminations, drift challenges, time attacks, ones where you have to fly through rings, etc.

There’s also good progression in that you unlock characters and mods for ones you play, such enhancing drifting or focusing on balanced stats.

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525d

They have a much better design than the blue shell.

In Mario, the guy in 8th place sends a bomb into the ether, and sends the guy in 1st place to 5th…while the guy in 8th stays there.

In Sonic, the guy in 8th sends a swarm of hornets, essentially a minefield. The guy in first CAN evade them skillfully, but has the most to deal with. As more people hit some, others will have fewer. The whole crowd gets slowed just a bit (and the person who threw it is unaffected when they reach them)

Silverchase
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I’d say it’s a step more “serious racing” than Kart. Transformed had more complex drifting and boosting mechanics to emphasize good racing skills. There are still powerups, but they’re relatively weak. The closest blue shell equivalent is the swarm, which summons a swarm of giant wasps to sit in front of the race leader, but it’s always dodgeable with good steering. The medium-level pickups require good aim or awareness of who’s near you. The Kart strategy of only caring about the last lap is still possible in Transformed, but trying to get ahead as far as possible is also a doable strategy.

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325d

Sounds worth a shot at least. Thanks for the write up.

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225d

My only frustration was that you had to essentially master the game completely to unlock all the racers. Sure, rewards for mastery all the way to the highest levels of the single player mode are good, but I felt they should have changed it up so you unlock all the racers earlier and offered some different rewatds for the end. Or maybe I’m just salty that I had to go to the very end on the highest difficulty to play as characters I wanted to play from the start, in a Sega racer, no less, which are generally harder than most. At least in a game like Smash Bros Brawl, you just had to beat the final boss to unlock Sonic, you didn’t have to perfect it on the highest difficulty.

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