Rebelllion has defended reusing assets in games, saying it's a 'smart' move to avoid drastically increasing budgets and development crunches.
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-127M

Careful, I made the exact same comment and you’ll find it downvoted to the bottom there.

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107M

Do you think you end up with a more realistic development timeline by remaking things you’ve already made? Your comment can end up downvoted for calling one of the most common industry practices, for very practical reasons, “cutting corners”.

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07M

If it’s an integral and common industry practice, how has the industry not entirely eliminated crunch already?

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07M

Because while it’s a tool in one’s tool belt to work smarter, it is obviously not the start and end of where crunch comes from. Nor is it cutting corners.

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17M

Ah so we are picking and choosing whose statements we take as absolutes then.

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47M

Because it’s fucking inane. Yes, it’s only one part of the problem - nothing was ever stated otherwise, he’s simply speaking on the topic at hand.

Do you also say “no, ALL lives matter?”

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07M

“Essential” implies more than just a small part, but if you want to claim otherwise you are free to do so.

Do you also say “no, ALL lives matter?”

Because project management is comparable to civil rights? That’s some weak sauce whattaboutism.

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07M

I think we might be talking to a project manager.

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Downvotes with no actual reasoning behind them?

I am shocked, shocked i tell you.

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