Baldur's Gate 3's latest and much-anticipated patch 7 is here, and it seems we're making the most of it, with over 1m m…
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Note that Larian essentially takes full ownership of anything you upload on their own mod Loader and that you can still install external mods despite claims from some players that you can’t.

I’ve seen some wild discourse on the Steam forums in recent days so let me remind you: It will take some time for some mods to be updated so stay patient.

You may also run into issues with the update itself even if you never used mods. Larian is aware and recommends a full re-download and installation which of course can be very frustrating. Maybe it’s worth waiting a couple weeks or months before jumping back into the game.

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Note that Larian essentially takes full ownership of anything you upload on their own mod Loader…

Every company does.

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And you’d be surprised how many people forget that and then are surprised when they’re taken advantage of.

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Who’s taken advantage of? What are you talking about.

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1. OWNERSHIP

By accepting these terms, you acknowledge and agree that you do not own or have any proprietary rights in the Game or any Mods you create, except as specifically mentioned here. Any Mods you create are your property only if they consist only of your original creative work. To the extent that any element of your Mod includes or is derived from the Game’s intellectual property (such as code, themes, characters, names, stories, dialogue, locations, artwork, sounds, music, and visual effects), you agree that all intellectual property rights therein, whether they are registered or not, are owned by Larian Studios and its licensors.

I’m not sure I believe you about your first point.

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Wait you’re looking for evidence? And using logic? Sir this is Lemmy.

P03 Locke
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That kind of ownership clause is pretty standard for mods, especially when the game officially supports mods. Game studios don’t want to run into legal issues if they release some DLC or patch that happens to implement features that another mod included.

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It’s also a way to essentially say, “hey if we release paid dlc, you can’t call it a mod and release it for free”.

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Luckily you don’t have to believe me because, as I said they essentially take ownership as they have stated here. There are very rare cases where this exception is the case or even possible. I mean this clause doesn’t start with ‘You own your mod, unless…’ for a reason. It starts with pretty much ‘You do not own anything unless…’. Larian are developers, not good samaritans. They’re hoping to get something out of this and given their next game will be even more expensive, I’m sure this little silver mine will come in handy down the line. Just taking a look at the mods that are trending tells you they take ownership of almost everything by default.

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Yes, because you’re using their game, and thier tools, their platform, and their IP to make and release the mods.

It’s not some conspiracy.

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Who said it is? Jesus Christ some of you fand really are like a cult.

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Living in reality is not ‘like a cult’.

Larian are now the proud owners of the “Daddy Halsin” mod. Truly an asset to their IP!

Jolteon
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Reminds me of how a bunch of mods got integrated into Divinity original sin 2 as optional features.

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