I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

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What did CoD 4 introduce that Halo 3 hadn’t already done 2 months prior?

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Real world weapon customization comes to mind. Other than that I don’t know, I haven’t played Halo 3.

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