It’s not just changing gears. It’s the amount of time you have to invest in it. Changing engines mid project when you already have half the game finished could easily cost months especially when you still need to learn the new engine. That’s months that could have been used to finish the game.
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A dev who can’t change gears is another example of someone I wouldn’t want to work with.
Tell me you don’t program without saying you don’t program.
It’s not just changing gears. It’s the amount of time you have to invest in it. Changing engines mid project when you already have half the game finished could easily cost months especially when you still need to learn the new engine. That’s months that could have been used to finish the game.
It’s not that easy. Case in point, Daikatana: https://en.wikipedia.org/wiki/Daikatana?wprov=sfti1#Development
no? the fuck it isn’t that simple
I never said it was.