"Wait, maybe we'll go bankrupt from server fees?" joked the Pocketpair CEO.

The thing is, I don’t need to be online.

I bet most people are playing single player.

Apart from the people doing multiplayer 10-20%?) everyone else could just be offline.

This is for them.

The people online don’t need it though, they just need a place where they can enter an IP

It’s even weirder because I’d expect even those playing with friends to be doing so in their locally hosted servers with at most 4 friends I think? The people playing on the official servers are such a minority that I can’t fathom this cost being worth it.

FeminalPanda
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fedilink
21Y

Self hosted servers can go up to 32 officially.

🦄🦄🦄
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41Y

Just the dedicated ones tho, right?

FeminalPanda
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31Y

Yeah, the multiplayer mode of your single player world is 4 or 6, I forget which one.

This is 100% about DRM

Pirates play on Palworld servers no problem. No problem at all.

This is 100% not about DRM. Cracked clients work just fine, even on official multiplayer servers.

We’ll see how long that lasts

They really don’t have a reason to crack down on piracy. The conveniences of official are going to outweigh the inconveniences of piracy quickly if they keep pumping out updates regularly.

But it also proves that if a company gives a shit, they can do it. This can be achieved with lower costs and experience, so in time the costs will come down.

Whereas Activision blizzard don’t give a fuck and anytime there’s a new DlC or game there’s significant downtime despite being a multi billion dollar company. Why people continue to support them I’ll never know

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