The Witcher 4 is looking to Cyberpunk 2077 in one specific way
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The Witcher 4 is set to continue a CD Projekt Red trend from Cyberpunk 2077, and it's all about how we interact with the studio's stories.

“Our trademark is the freedom given to the player, but always with limits,” Kalemba tells Lega Nerd

Aye, they try to hype the idea of a main quest line as something that defines their design.

😅

Thinking back I’m not sure I want Witcher 4 to feel more like CP2077, tbh. Less, if anything.

JJROKCZ
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71Y

I know survivor bias or w/e but literally no one I know irl who played it 10+ had those issues unless they were on console.

I played it for over a hundred hours immediately after release and only saw a few minor bugs like audio/lip animations not matching for some scenes. I don’t know how all my friends/coworkers were so lucky when all you see on the internet is “worst game ever, doesn’t work at all on release” comments

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41Y

Same experience here. I’m pretty sure at least 75% of the complaints were from consoles that should have never had the game released for.

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-11Y

Yet the game was still released and marketed to them - thus the issue

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01Y

It definitely shouldn’t have been, but that doesn’t mean the game is shit, just marketing is bad.

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51Y

Same! Pre-ordered and played hundreds of hours. It should’ve been released 6 months later but most of the bugs weren’t game-breaking. If an NPC had their arms stretched out to the side or whatever, I’d just have a laugh and move on. I’ve had to reload a save to get a side quest to trigger twice. I don’t think it’s even ever crashed on me though.

It’s just become blindly accepted that it is/was unplayable. I remember seeing so many articles months, even a year, after its release just confused about how so many people could be playing this unplayable game. Yet it’s always been consistently in Steam’s top 25 games for active players. It’s a weird disconnect.

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