"Fuck you, we're not paying": inside Unity’s Runtime Fee fiasco - Mobilegamer.biz
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A major partner told John Riccitiello personally that it will not pay the Runtime Fee – and in the strongest possible terms.

A major partner told John Riccitiello personally that it will not pay the Runtime Fee – and in the strongest possible terms.

I believe it’s an ad delivery service app developers can deploy in their app to earn revenue from ads delivered to users.

m_r_butts
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92Y

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You could always pay for stuff if you don’t want ad

m_r_butts
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32Y

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There’s crazy stuff like that on every website. Run a script blocker like noscript and it’ll open your eyes.

m_r_butts
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02Y

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Isn’t that super annoying now that JS frameworks are so widespread? (React / angular etc.)

A lot of sites are starting to use next.js (not sure if there’s an angular equivalent), which is essentially server-side React, and the frontend JS picks up where the server left off.

If you want your articles crawled by search engines, you need some kind of default text representation. So you should be good most of the time blocking JavaScript if you mostly want the text content and are okay with some styling jank, and I don’t expect that to change anytime soon. But you’ll lose interactive features, so things like bank logins likely won’t work.

m_r_butts
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12Y

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Ender of Games
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32Y

They aren’t talking about the website. They are talking about the article.

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