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The Fallout London mod for Fallout 4 was incredible. It’s like a an entire new game for free. They really captured the spirit of the Fallout universe. Better than anything Bethesda put out in the past couple years
I tried so hard to get this one to work and it just… didn’t. The intro played, vanilla FO4 started. I patched it again, vanilla intro started, crash to desktop. Even tried versions from Steam & GoG. Manually patched it, failed. Downloaded the patcher from GoG, failed.
That’s unfortunate. It’s a great mod (and the devs have done a bunch to fix crashes and load times).
NEOTOKYO°
I haven’t bothered with mods for years now but Neotokyo was by far my favourite. Apparently it’s still played to this day by a group of fans but I haven’t joined in. Also the soundtrack is amazing
Now there’s a name I haven’t heard in a long time.
Better Than Wolves it’s a minecraft overhaul that was started by the veteran game designer FlowerChild who was pissed at Mojang that they are adding useless features that don’t improve gameplay loop (wolves being the breaking point). So he spent many years making Minecraft challenging survival and interesting tech game.
While I haven’t beaten the dragon once in that game (not many people have) it still gave me hundreds of hours of entertainment.
Terraria - Calamity.
Expands the game to 2.5x the content.
Absolutely amazing, would recommend buying Terraria just to play it.
Garry’s Mod
It’s hard to think of any one mod that got remotely close to changing a game the way GMod did for HL2/CS:S/source engine titles. I spent thousands of hours in GMod as a kid, it added infinite teplaya ility to the HL2 campaign, forums like Facepunch and PHWOnline became my second home. There was a ton of content to be loaded from there and FPSBanana, the thriving webcomic scene was truly special.
STALKER Anomaly with GAMMA on top of course.
This was a tough one. But I’m probably going to have to say JSawyer Ultimate for Fallout: New Vegas. A continuation of the game director’s own rebalance mod, it makes the game hard in a way that feels fresh and fair (unlike the baked-in Hardcore mode).
I like to pair it with my runner-up: JAM - Just Assorted Mods, for a more modern HUD and a sprint feature. Of course then you need the NPCs Sprint mod to rebalance combat and- you know what, all of the Viva New Vegas modlist while you’re at it ;)
There are so many… I’ll just go with a couple
Fallout 3 Wanderers Edition always comes to mind for making that game so much better to play and more stable than the base game. I wouldn’t replay FO3 any other way
Elden Ring Seamless Co-op is what ER co-op should have been to begin with. God it’s so good I put another couple hundred hours in to replay every inch of ER+DLC with a friend.
The Elden Ring Seamless Co-op is probably the only way I would have been able to finish the game and the DLC. It allowed myself and 3 others (who probably wouldn’t be able to complete it either) to beat most if not all the bosses.
I’ll check out Fallout 3 Wanderers Edition.
I had two seamless coop playthroughs with friends. While the first one was buggy since it had just released, it is hands down some of the most fun I had with them. I’m shocked Fromsoft didn’t hire the developer to integrate it for real.
On the other hand, you should also know that you can play seamless co-op with mods. Seamless co-op with convergence mod is absolutely fantastic.
Enderal, a whole new game built ontop of Skyrim. Offers an entirely different setting, map, class system, enemies, spells, and has an actual story that you will not soon forget.
Just started that recently, very good so far.
I had genuinely forgotten about it without playing it. Thanks for mentioning it.
Sky UI. Not the same game without it.
So mandatory that mentally I don’t even consider it a mod.
I’d have to say thanks to SMAPI and Content Patcher for enabling so many Stardew Valley mods in the first place.
Also, Qwinn’s Ultimate DAO Fixpack for allowing me to have a mostly bug-free experience playing Dragon Age: Origins. Mostly.
I want to highlight two mod makers, instead of single mods. lStewieAl and WallSoGB for their efforts unfucking New Vegas. Being forced to pick a single effort, the engine optimizations is probably the most impressive. Honorable mention to all the various script extenders that make so many fantastic mods possible in the first place.
Archolos, and it’s not even close. This is one of the best gaming experiences i’ve had in years
Screw Gothic 3 and 4, this is the real sequel us Gothic fans have been waiting for! A genuine delight to play through, and the Polish voice acting was just as incredible as it was in Gothic 1 and 2, despite being a fan project! Waiting patiently for the Mod of the Decade edition to re-play it again and try out all the new things they add (very excited for the teased mage path!)
The mod that got me into modding still has a special place in my heart. It was the Shockwave mod for C&C Generals. Shockwave absolutely could have been vanilla if EA deigned to finish the Zero Hour expansion. It was just pure polished perfection for that game.
I’m going to have to go with either the Create mod or Apotheosis, both for Minecraft. Both of them feel like they could just be part of the vanilla game, and at this point it feels wrong and weird for me to play the game without them installed.
I wanted to mention Create too.
I genuinely consider both mods to be more faithful the the vanilla experience than some the actual features added in more recent updates.