Stray Gods, a roleplaying musical. More of an interactive musical than something with deep gameplay features. Kinda like a point-and-klick but you choose where the musical number goes. Inbetween the numbers there is a whole slew of talking to folks, investigating scenes etc.
Would have passed over it as it was far from my regular cup of tea. So I’m glad I “stumbled” into Overly Sarcastic Productions critique of it. May be the Detail Diatribe of theirs I’ve been the most glued to. And then I needed to play it myself.
As I barely have managed to squeeze in 5-10 hours of gaming per week this winter season the thought of spending 300+ hours in a single game is overwhelmingly daunting. A year with a single game. Ugh…
My best gaming experience this last year was with a short game that I knocked out in a weekend. Got a good satisfying experience and a conclusion to it. Git me rethinking things.
I think Pathfinder is as bad of a match for Larian as DnD mechanically speaking. Compare the sheer battlefield joy and chaos of DoS to the austere strictness in BG3. And Pathfinder is in the same vein. Better I think it would be if Larian picks up a setting fitting their humour and shenanigans. Heard good things about Discworld.
May I recommend Guild Wars 2 or Elder Scrolls Online. Neither have really increased the numbers so gear from years ago are still up to date. May not be meta but still up to date. GW2 for example has the Berserker stat combination and it has been the go-to for direct damage builds since launch. 10+ year old gear still does its job!
I wish I could be excited for this, started looking into it and encountered “Long Rest”. And my heart fell. I just can’t be bothered with it. It messes with pace, rythm and creates a 5 minute adventuring day.
The Divinity: Original Sins and Pillars of Eternity (especially the second one) shows it is possible to make satisfying tactical games where “encounter resources” regenerate between each encounter. But the long rest us a DnD staple and I would have been surprised if it was gone.
Generally things that are easy to pick up and get going again. If I have to try and find a notebook to get back on track I’ll leave it for when I have proper time off. Often I put it down to pick it back up months down the line. Games such as the below are usually on my rotation.
Guild Wars 2
Some ARPG: Grim Dawn, Last Epoch, Diablo
PvE multplayer loot shooter: Deep Rock Galactic, Warframe
Hope it’s a good a place as any to ask this. I’ve got an itch for a jrpg in the classic style, but one with modern conveniences.
Never finished FFVI because I put it down and later didn’t know where I was nor was doing. Completed Golden Sun I and II, but only with the aid of walkthroughs. Tried a buch of others but don’t really remember them.
Edit: Recommendations for a great modern JRPG in the classic style?
I wish I would love it. It is a really great game but I cannot make it click for me. Looks great, sounds great, feels great.
But somehow it doesn’t work for me. Half the time I feel I have no control and have no idea of how to get it, other half I’m steamrolling things. Worst part is winning fights and it feeling undeserved, like a sloppy brawl.
Still a great game.
For me the lack of voice acting isn’t a detriment. Far from it. I much prefer the walls of text to cinematic stuffs.