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Joined 2Y ago
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Cake day: Jul 03, 2023

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Me playing Deadfire for the 5th time, “forget”? How was that even a question?


S-ranking requirements are different for each mission and look pretty arbitrary. For the missions maybe destroying some more enemy units is the missing key, that was my issue when going for completing full s-rank missions.




Ignoring all of the drama around it, it genuinely looks like a well made game. Will be waiting for the DRM to expire before trying it out.



Idk I enjoyed Inquisition, but none of the DA games hold a candle to what origins was.


Because the Cyberpunk 2077 setting which is based on the original TTRPG is set in Night City which is in America.


Cheers, I’ll give it a go. Unfortunately I’ll have to navigate my way through the Denuvo BS that Capcom loves shoving down our throats.

On the plus side I’ve been using the libreoffice suite and frankly speaking it’s more or less comparable to what Windows offers for my needs. Their excel equivalent feels really jank though.


Aight time to try and learn Linux for the 10th time and see if someone without strong console knowledge can use one now.


…people use wakestones? I’ve been saving aggressively and loading the last save …


Looks like Hasbro / Wizards (is there a distinction?) trying to control the narrative while Larian has been straight taking a dump on them since almost the initial release of the game.


If only financially, yes. It’s literally Blizzard’s fastest selling game ever.

The game itself is hot garbage to anyone who’s played any other arpg.


Would you count NG+ as replayability? I know for Nier Automata and Armored Core 6, it’s basically part of the story and you haven’t finished until you’ve unlocked all of the main paths. There is enough new stuff each playthrough for it to be unique though.


Larian really knocked it out of the park having 3 studios around the globe so they can still have a 24hr workflow without pushing everyone to do overtime. I really want to know what their handover procedures are.


I’m back on the Grimdawn life. This game is like crack.


Brothers: A tale of two sons is pretty spectacular and can be finished within a few hours.


My problem is traditional consumer friendly sales model for digital games are already on the back foot. This ruling only works to dissuade any new or existing Devs from persuing that model over one with microtransaction.

If anything I want this method of purchasing digital content to be pushed further into any game with purchasable in game items to even the playing field.


Most people aren’t going through the effort of buying a physical game or any media these days, it’s why digital stores are so effective. But the other commenter did say that steam already has a 2hour refund window that basically has the same impact so I might have panicked for no reason.

Though my other point about micro transactions vs full box value still stands.


Lmao now we’re block chain gaming.



Because pirating games is not something that the majority of the population is either aware of or wiling to do due to perceived difficulty. This can be done through steam which is the biggest host of PC games and significantly less risky than going to some site and figuring out which copy of a game is legit.

Edit: I retract comment, other comment about the steam refund changed my mind.


I see a massive downside to this ruling as a gamer. This is talking about resale of a digital game. In reality what would happen is someone would download a game, copy the file to a harddrive, sell the “digital license” or whatever it’s called for a lesser amount and still own a copy of the game. It’s basically simplifying piracy.

This might actually necessitate game companies to have a hardline DRM approach to their games. Ironically the only games that are protected from this kind of resale are the those that heavily dipped in microtransactions since you can’t resell those and would push the market more in that direction.

IMHO this ruling is shortsighted and pushes for a future with increased monitisation that isn’t in the box value of the game and targets to hurt the Devs that make consumer friendly games while giving games with loot boxes and microtransactions an advantage in the market when talking in terms of overall sales for the devs.

Edit: My mind has changed from the piracy perspective. Still don’t like how this feels from the overall market perspective.


Some games I’ve enjoyed in no particular order:

  • Witcher 3
  • Dragon Age: Inquisition
  • Horizon Zero Dawn (Sci-Fi, but robot dinosaurs), also waiting for sequel to come out in PC probs next year
  • Final Fantasy 7 Remake
  • Nier: Automata
  • Dragon’s Dogma sequel out Q1 next year
  • Kingdoms of Amalur

I 100% agree. Other countries need to look at loot boxes, gacha systems, randomised loot tables impacted by IRL currencies (including premium currency), etc as gambling and enforce it as such. So many people have lost so much because of the lack of regulation on this.


Not split screen but my partner and I are really enjoying nine parchments. She’s not a gamer at all, but the game on casual difficulty gives just the right amount of challenge for her.



I remember playing FF Dissidia pvp with my friends after school or at lunch. Good times